I know this is being played out like Ubisoft is getting unfair treatment here, but I’m going to be very unsurprised when the underlying cause is some bullshit DRM or kernel level bullshit that should never have been bundled with something as frivolous as a videogame
Definitely wouldn’t be surprised - MS have been making noises about reducing the level of access non-core Windows services get after the cloudstrike fiasco, and given MS’s patch stability lately, I would also not be surprised if something leaked out early.
That’s not review bombing, that’s just leaving a negative review because the experience has turned negative.
They should direct their complaints at MS if that’s what broke their game, but I don’t expect the average Assassin’s Creed player to understand the difference.
Depends. Microsoft might be to blame indeed but I’ve seen several people saying Ubisoft has a habit of using undocumented non-public API.
If they’re not supposed to use it to begin with, it’s their fault when it doesn’t work anymore. That would certainly explain why it happens to almost nothing but Snowdrop powered games.
Maybe there are hairs to split about blame.
But the review tells you if a game is worth buying, and if it doesn’t work - it’s not worth buying. Doesn’t matter who is responsible. The negative reviews are valid.
Can’t disagree with that.
That’s not review bombing, that’s just leaving a negative review because the experience has turned negative.
What a stupid argument lol. Was this made by a 12yo?
“That’s not showering, that’s just you getting wet with tiny droplets of water”
So, ironically, all games effected by this would run better on Linux through WINE with Proton. Funny how the tables have turned. Linux is absolutely the best platform for gaming now, not Windows.
Linux is absolutely the best platform for gaming now, not Windows.
While I agree on net, I don’t think most people would by the simple fact that many of the most popular MP games simply don’t work on Linux because they have Windows-only anti-cheat. That’s not an OS problem since the devs could in many cases easily support it, but it is a problem that needs to be considered when discussing Linux for gaming.
Linux is simply better than Windows on all fronts and it’s not even close
That’s true for me, but not for everyone. Don’t oversell it.
That’s not true. Most are battle-eye or easy-anti-cheat, both of which are supported on proton. The vast majority of multiplayer games you can play without issue. There’s a handful from China that don’t work, and anything with kernel level DRM or AC obviously, but I’d rather stay away from those anyway.
I did have trouble a long time ago with Squad, where the it was using an obsolete C++ thing, but the flatpak of Steam included it. It now works. Also, The Finals didn’t work at launch because they hadn’t updated their AC, but it does now.
Yes, many anti-cheat systems can work if the developer opts-in to Linux support, but the fact remains that many MP games don’t work. From this list, starting from “best”, here are the ones that don’t work (according to are we anticheat yet):
- #3 - COD: Warzone
- #4 - Apex Legends
- #5 - Rocket League
- #7 - GTA Online
- #8 - League of Legends
- #13 - Valorant
- #14 - Rainbow Six Siege
- #16 - Fortnite
- #19 - Hearthstone
- #21 - Mortal Kombat X
That list is a little weird, but it popped up high in search results. Here are a few more that didn’t make the list for whatever reason that have high playership (from steamdb):
- Destiny 2
- PUBG
- Rust
There are a ton that do work, but if you play one or more of the above games, Linux isn’t going to be a good option for you. Many of those could work if the devs flipped a switch on their build, but the fact remains that they don’t.
I play rocket league on linux every day, not sure about the rest. Well I know fortnite doesnt work cause I tried a bunch recently.
rocket league
Cool. I stopped following it since Epic bought it, and it showed up as “Broken” on “are we anticheat yet.” Glad to know “broken” isn’t totally reliable.
Call of Duty, League of Legends, Valorant, and Battlefield. And those are all some of, if not the mostly populated multiplayer games.
So did Elden Ring when that launched. Initially it had terrible stuttering on DX12 but once Proton translated DX12 into Vulkan on Linux the stuttering was gone.
effected
Lern u 2 spel gudder
I’d assume the games bricked by this update never did work on Linux in the first place. If I’m wrong, I guess I’ll get silent down votes with no explanation as well! We’re not l33t enough to hang, brother!
Its rated gold on protondb.com
It’s easy to check. https://www.protondb.com/search?q=Assassin’s+creed
It looks like they did (and probably still do) just fine. Very few games don’t at this point.
You could just do a web search? What kind of an explanation do you want other than that you’re simply wrong?
This update also stops Windows VR headsets (WMR) from working. They decided to remove the drivers from this windows version onwards (which is the only way to get them), so it turns them into $600 paper weights.
Glad I never picked one of those up and opted for the quest 3.
PC VR always felt janky to me anyway.
SteamVR really does all the heavy lifting for PCVR, even for Quest headsets since they relaunched Steam Link.
Yes I’ve used PC VR with my quest, but it’s not as nice as just putting the headset on and jumping into a standalone experience.
That sucks.
And this is the ONLY game that this updated killed? If thats the case, sounds like a game problem to me.
No, I bet you it was the DRM kit that runswith the game executable. Ubisoft are being dipshits as usual.
That’s still a “game” problem.
I think it’s quite a few Ubisoft games that are affected. So kinda yes and no. But for me it broke Firefox and I had to roll back, so that update in general is just an awful pile of garbage
Knowing Microsoft, breaking Firefox was probably intentional
Seems to be other games too
https://www.techspot.com/news/105709-windows-11-24h2-update-breaks-ubisoft-games-fix.html
On another note being subbed to similar communities across fediverse kind of makes articles that popped up a day ago and sometimes longer show up again give me feelings of deja vu.
both articles seem to suggest that this is only (or primarily) affecting ubisoft games, which suggests that ubisoft might share some of the blame here. microsoft is very dumb for pushing out an update that breaks a ton of games, especially given how much they claim to love backwards compatibility. but ubisoft is also dumb if they are relying on undocumented APIs, as some of the other comments suggest they might be. microsoft already struggles to keep their documented APIs stable, so i can only imagine what happens with the undocumented APIs
The Resident Evil 4 Remake also doesn’t start with 24H2, there’s is a workaround to make it work though. Need to delete the CrashReporter.exe in the game folder.
ironic that the crash reporter makes the game crash on launch
Kinda random but it also broke Canon scan software
Apparently Path of Exile 2 has very serious performance issues on Windows 11 24H2, to the point of being unplayable.
I know from personal experience it broke Star Wars Outlaws. Appears to have broken any Ubisoft games using that same engine.
I recall hearing about another game that was killed by 24H2, but I can’t remember which one off the top of my head.
If only a multibillion dollar gaming company with 20,000 employees could afford to signing to the MSDN and evaluate prereleases.
I don’t think Microsoft does nearly enough testing before releasing updates.
That’s because they’d rather have users test it than pay for qa
They build and release slop with their current workforce.
“Windows is better because it works with even several decade old programs”
So does Linux assuming its compiled statically.
In many cases, Wine on Linux is better for running decades-old Windows software than Windows 10 or 11.
MS working hard to acquire Ubisoft at bargain prices.
Don’t worry Ubisoft is also working hard to become a bargain to buy.
They are still on their obsession of NFT games that’s how disconnected they are from their playerbase.
There’s a ton of games with NFT from major publishers, surprisingly, only Ubisoft’s gets a shit ton coverage. Perhaps because they were dumb enpugh to publish as a first party, perhaps not. At any rate, It’s mobile fodder to hook wales, as a desperate company, Ubi jumped on the bandwagon to make some easy money. OTOH, somehow, it’s now fashionable to dunk on Ubi. That only happens with a significant amount of advertising dollars being sprinkled to create a narrative. Word on the street is it’s coming from Satya’s drive to monopolise the western publisher scene. It doesn’t surprise me one bit.
Can you tell me what “major publisher” released an NFT game recently? As in the last 6 months or even a year?
Also the most expensive “card” for this NFT game is supposed to be 50000$. So that’s also the insane pricing and pay to win model associated with that game that makes it particularly egregious.
But I’m genuinely curious to see those other NFT games recently published.
Straight from actiblizz, aka, Microsoft.
And that’s before mentioning King River Capital, an alleged MS Oceania investment arm that has been digging deeper than riotinto for a web3 success to sell to stockholders while avoiding the public scrutiny of demonstrably investing in web3. Xbox is happy to host most of their shitware.
OK so you didn’t find any NFT game by a major publisher.
I don’t know if you really like Ubisoft and you are gaslighting me or you just randomize your comment and throw random facts.
I focused on MS because it’s the object of the speculation here.
Others have done the same.
This FF NFT bullshit was released in early 2023.
Your original comment was about other major publishers releasing NFT games recently and you saying we were mean just to Ubisoft because
I checked anyway and couldn’t find any major publisher releasing that types of game in 2024. Only small NFT games from structures that are smaller than 100 people. Ubisoft has like 18k people working for them.
This is why I returned Star Wars Outlaws on Steam. I couldn’t even get the game to start. Ubisoft has known about this issue for months now and continues to allow their PC games to be sold in an unplayable state. This is exactly the kind of situation class action lawsuits should be used in, too bad consumer protections are nominal at best in the US.
Play stupid games, win stupid prizes