Bethesda also kept them from getting a fat payout so the devs are very unlikely to help.
Bethesda just kept them to their original contract and didn’t pay anything they weren’t required to. I mean, it would have been a nice “thank you” for almost meeting their goals. But they didn’t.
i believe it was sawyer who said he blames himself for that because he did not pivot the team to work on bug fixing until it was way too late
The promised bonus was dependent on what rating the game got from Metacritic. If it got an 85 or better, they got the bonus. It got an 84 and specifically lost points due to the rampant bugs. BioWare was responsible for bug testing and QA according to the contract.
Doesn’t sound like they’ll necessarily be honest about the situation either then.
so people have to reverse engineer the game and try to make a remaster ig?
Arguably the people who created New Vegas didn’t have the engineering know how, lol.
Powering the metro with people is totally normal, not body horror sort of stuff.
Now get back to your ditch, car 43!
That was BioWare and Fallout 3.
Are you telling me severed arms are NOT supposed to rubber band across the ground as Deathclaws with power fists fly like rockets across the horizon?
I thought that was cannon.
If you’re using a cannon I think this is WAI
Just like trading in rocket league. So sad.
That sounds a bit strange, the source code for nearly every script that handles quests, mechanics and such is bundled with the game and what modders have been using since release.
Unless I’m misunderstanding something, I don’t see why a remaster like Oblivion’s would be impossible. It runs on top of the original game anyways.
Cause the real reason which is well known is Bethesda higher up dont like the fact it s the most loved fallout post Bethesda acquisition and wasn’t made by them
Well they need to make better Fallout games, then. Start with firing Emil Pagliarulo. That man should never be allowed into the writer’s room ever again.
what make better game ? are you crasy ? We saw how they treated the reception of starfield like fan being in the wrong and not an issue on their end so no hope on that subject
That’s literally not true. It’s false information spread by fanboy dickriders like you
I don’t mean to sound like an asshole, but this whole “NV was the best game ever made” is getting REALLY old, especially now 16 years after the game released.
I mean, for all of its flaws it is objectively better than Fallout 3 and Fallout 4 though. And I loved Fallout 3. So the comment you’re responding to is correct, because 3 and 4 are the competition (76 and Fallout Shelter do not count).
Spoken like somebody who does not understand what objective means.
(76 and Fallout Shelter do not count)
Would it make a difference?
yes. shelter CLEARS new vegas plus the classic fallouts easily
So they’re right that they said Bethesda hates NV, because Fallout 3 and 4 are “worse” (completely subjective btw, even though I do enjoy NV)? Not because someone at Bethesda actually confirmed that (which they never have)?
None from Bethesda but old obsidian dev did. Mb it was Chris not sure. But wouldn’t be surprise since nobody listen him even when he said fallout isn’t about capitalism and he s just a voice screaming far away cause nobody seem to be aware of it
i mean the best game ever made ? i never said that i said the best fallout with bethesda being on the cover ever made. went on steam fallout 3, and 4 stand at 80% and nv at 90% pretty sure on all site that have gamers reviews it will be the same storry. The overall population said that nv is better than 3 and 4
Metacritic says 3 and 4 were both better reviewed than NV. Took me like ten seconds to look it up.
3 and 4 also sold way more than new vegas
in fact, new vegas being a masterpiece wasnt even discussed until like 2017. before that, opinions were varied
That’s a solid point. Assuming their bespoke Unreal Engine/Gamebryo hybrid engine can run the scripts, there’s no reason it couldn’t be “remastered” in the same way.
Eventually you will want to change the lighting or fix a high severity bug. You need the source to recompile or repackage.
This is Bethesda we’re talking about, I don’t think they’d worry about fixing bugs
The script source code is packaged with the game though. You can see the entire game’s implementation through the GECK and XEdit pretty much.
To push a release for a game you need to package it. It’s one thing to have no more ci/cd, you could technically build, package, and deploy on a workstation. But without source you can’t even do that because the build system is part of the source code. A game is a few hundred gigs of pure data and it needs to be packed to make it playable.
Sounds like an excuse more than a reason.
Avellone bragging that his game’s code has security-through-spaghetti.
Now there’s a term I have to find a way to use at work tomorrow!
New Vegas doesnt need a remaster, anyway.
It needs a Remake
No
I’m of a firm opinion that no game needs a remake. Fixing up old games so that they can be played on modern systems - yes please. Remaking the same game but “”“better”“” - no thanks, I’d rather see something original and new come out
There are some exceptions like Pathologic 2 which is basically a remake but also a reimagining, but those are exceedingly rare.
I’ll disagree a bit. Angel of Darkness should definitely have been a Remake.
They must have put so much effort in to get that just as crappy as the original.
New Vegas needs it to.
I love the fuck out of the game, but its heavily handicapped by its need to fit within console limitations at the time of its release… Not only that, its just full of jank.
A remaster is not capable of addressing the core issues that need addressing with New Vegas, especially with no source code.
A remake is the only way to get a solid, amazing update to New Vegas that will endure for another 16+ years.
with the cut content restored and an actually fleshed out legion
and less loading screens, especially around new vegas, because they had to cater to the ram limits of the consoles at the time.
going to the top of the lucky 38 and seeing absolutely nothing out the window was such a huge disappointment
i figured since fo3 had the washington monument then surely new vegas would have a similar one
the best thing about a remake for either Fallout 3 or New Vegas, it’d do a significant chunk of the work for remaking the other one.
So having them bundled into one remake bundle would be fantastic.
Probaly never happen, but a boy can dream.
You expect an official release of Tale of Two Wastelands?
Each game will be released separately for 70 dollars and will be disappointing.
wasnt oblivion only 40?
You expect an official release of Tale of Two Wastelands?
??
No?
Each game will be released separately for 70 dollars and will be disappointing.
Yeah, I know. Thanks for ruining the fantasy.
Sequel
Bethesda really shouldn’t be allowed to own these IPs anymore at this point, idk who in the AAA scene would do a better job, but something’s gotta give. They don’t give a single shit.
Not triple A but Inexile and Owlcat could probably handle the series pretty well. Also throw Elder Scrolls to the guys who made Tainted Grail.
The AAA industry is obsessed with using their own game engines, to the point where the AA industry can run circles around them using Unreal.
You can give the IP to a random Norwegian (they’re always Scandinavian) game studio you’ve never heard of before and get a better product.
Norwegians are always Scandinavian, correct.
Oh yes Unreal.
The one that is causing the majority of games to play like dogshit at 20 fps with mandatory frame generation
That’s the studio’s fault not the game engines. There’s also unity of course and godot
nop unreal is dogshit for a lot more reason than dev dont optimize their games. unreal is bad for the medium but good for the industry, wich i hate it cause we have game with unreal then.
Unreal is just a resource hog. I can play AA 3D games on my laptop at 30FPS, but I can’t run an Unreal starter scene with a sphere at more than 20. They just don’t give a shit about anything that’s not top end hardware.
Considering how hardcore lemmy/fediverse users are about socialism, fuck capitalism and corps, this is a very strange take to make about using Unreal or Unity instead of running the inhouse engine or godot as the primary argument.
The studios don’t care about any of that.
Not my point.
"Copilot please remaster Fallout New Vegas "
- Sadya Nadella, probably
I dream of a sequel that focuses on the consequences of the legion falling apart after the second battle of hoover dam.
Basically a game where one faction wants to turn the remnants of the legion into a unified democratic republic (perhaps a mixture of the Roman senate and the NCR), another faction wants to find a new caesar (and possibly reform some of the stupider sides of the old legion) and a third faction just wants to go back to being a bunch of independent tribes that only trade with each other.
You would play as the grown up child of a legionaire who died at hoover dam and a slave who was sold off to somewhere else when you were young.
They didn’t need to add the last part but I’m so glad that they did
Todd Howard seething
Copilot: New Vegas
Yeah, we know Bethseda does not have ‘the engineering knowhow’, we’ve known that for like a decade now.
That the author considers this ‘an eyebrow raising assertion’ betrays that they understand nothing about games on the backend, or how development actually works.
Avellone argues there’s a unique roadblock with New Vegas: “the very last milestone” Bethesda gave Obsidian Entertainment was to “deliver all the source code and the ability to make the build” for $10,000.
“For reasons unknown to me, but I have suspicions, [Obsidian studio head] Feargus [Urquhart] decided not to cash out that milestone, and did not deliver it,” says Avellone. "It’s not a strange decision if you feel, which would not be out of the realms of possibility, that the New Vegas experience cheated him out of X amount of money.
You pull away all their bonuses, a decade ago, for missing a review score mandate by one point.
For a game with barely enough dev time allocated to it, for a dev cycle that would have been 100% crunch before crunch became a term people use.
Its the best 3D Fallout game that exists.
Its a game that largely revolves around revenge on some asshole who fucked you over.
And Bethesda wants to now remake it, probably looking to make a lot more than $10k.
Yeah, gee, I have no idea why they didn’t go for that last stretch goal, yep, no clue.
EDIT:
Now excuse me while I laugh, and whistle Heartache by the Numbers.
this comment is so filled with disinformation that it must be ragebait
for one, the bonus was a tacked on thing bethesda threw in as a freebie, which obsidian devs (i think it was sawyer) said would just be going to the shareholders/business people up stairs
for two, obsidian is the one who set the timeframe to make the game, and obsidian is the one who denied the devs more time, no matter how much they asked
for three, thats not objective in the slightest
for four, only for the first quarter of the game. the rest being a bunch of almost optional fetch quests, with some main quests sprinkled in
for five, not confirmed anywhere
for six, because obsidian was ran like absolute garbage back then and couldnt even afford another month to fix bugs because they would have went under due to the incompitance of the ceos of obsidian
my internet is not good right now so i dont feel like finding sources, but i know sawyer, avellone, and a few other obsidian devs have said as much
I like your username.
i like yours
Now kith
💋🍌
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