This is similar to the old Italian mercenary system. Get paid by one side to siege a city, then get paid by the other side to end the siege.
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Cake day: January 17th, 2026
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“The best part of Fallout is it basically never runs out of content”
That’s the worst part. All of those randomly generated filler quests that send you back to a location you’ve cleared twice before to kill the same named raider npc are at the very core of what is wrong with Fallout 4.
I wish Fallout would return to primarily being a roleplaying game, with actual dialog choices, including the ability to say “No, I don’t give a shit about Shaun. In fact, I’m glad he was kidnapped, so that I don’t have to be bogged down by a backstory that I never agreed to.”
Oh, and it would be nice if the main character wasn’t automatically the leader of every faction in the game.