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Cake day: June 16th, 2023

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  • I kind of love the early game. If I see a particularly difficult room, usually it’s a treasure room and you can back out or take the challenge. The two real objectives are get gold or kill a boss.

    RL2 feels a lot bigger and more dependent on longer marathon runs and more strategic builds. For me it’s still a lot of fun, but not nearly the same cozy feel. Plus there are other challenges that seem mandatory for progression. Having said that, I have not touched the difficulty sliders.



  • I’m going to give a possibly controversial opinion. But my favorite casual game to play is Rogue Legacy.

    If you accept that you know you’ll die a lot, it’s a lot less stressful. Outside of that, it’s extremely player friendly. It’s not too complicated. There’s progression. You have runs that end and give you a place to stop. You can turn it off anytime without needing to worry too much about losing progress. It has platforming.








  • Considering the controversial mechanics and the protagonist with trust issues, that opinion is pretty opposite of what I expect to hear generally speaking.

    I love the mechanics too. But I found the cast to be pretty relatable either for myself or for people I deal with. I thought the story, particularly Squall’s evolution and internal conflict, to be fascinating and cause for self reflection.

    In 7, Tifa and Aerith and interesting. Both anesthetics that are polar opposites of their personalities, and story appropriate too. Aerith in particular giving off major “preacher’s daughter” vibes. But outside of those two, I can’t imagine being able to identify with a single other cast member. I didn’t particularly like the story either after Cosmo Canyon.




  • Rogue Legacy does it for me in a pinch.

    The Last of Us does too, but I tend to zone out and take my time sneaking around or observing stuff. So I don’t play it unless I know I have a lot of time to waste.

    Sound Shapes did it for me too, but I haven’t played in awhile.

    Monster Hunter World once I got down the controls/equipment well enough that I didn’t have to think about them. But once I dropped it, I didn’t go back because I don’t have time to relearn.

    Halo Reach would take my time for hundreds of hours back in the day. It’s a unfortunate/fortunate that the Master Chief Collection doesn’t include multi-team in matchmaking.

    Xcom was a good one too during missions. I have some great war stories from that game. My first encounter with chryssalids was straight out of a horror movie. Quickly went FUBAR and barely got one soldier out alive.