• db0@lemmy.dbzer0.com
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    22 hours ago

    The dark open secret here is that counterstrike (and potentially dota) made the most money due to being used as a vehicle for gambling

    • PlzGivHugs@sh.itjust.works
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      20 hours ago

      And the dark non-secret is that them and basically all the other top-grossing multiplayer games on the list are there because gambling is also their primary source of income.

      • db0@lemmy.dbzer0.com
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        20 hours ago

        I know you mean the general gambling of loot boxes, but no, I meant, literal gambling on 3rd party s(h)ites. CS2 skin gambling. Which iirc most other games are not doing.

        • PlzGivHugs@sh.itjust.works
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          20 hours ago

          I know, I was more expanding on your comment mocking the prevelence and acceptance of gambling by the industry as whole. That said, quite a few other the others do have external markets for selling accounts, often with rare items (from lootbox gambling) being a major factor in the value. I know my War Thunder account is worth well over a grand at this point, for example, because of some of the rare drops I have on it.

          • db0@lemmy.dbzer0.com
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            20 hours ago

            Ah gotcha. Thanks for the explanation. I’d argue reselling of accounts is nowhere near as bad as skin gambling though. It doesn’t trigger the gambling addicts.

            • PlzGivHugs@sh.itjust.works
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              20 hours ago

              It absolutely still can, but its not quite as enticing. For example, you open a lootbox, get all the slot machine animations (usually with misleading visuals to play up your odds) and then a glowing red “legendary” item. You don’t know how much its worth without looking it up, but you do still get the risk and payoff regardless. Even if you can’t resell if, it can still be enough for people to get addicted to. If anything, its worse in a lot of new ways because its usually harder to avoid (Ie, mobile or sports games where lootboxes are needed to play the game) and can’t be cashed out. The sunk cost without any way to cash out is often an intentional decision to to help keep users (esspecially those gambling) from leaving. You can see this esspecially in games that go to great lengths to show you your “earnings” at every turn. They’re known as anchor purchases if I remeber right.

              • db0@lemmy.dbzer0.com
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                19 hours ago

                I insist that this is nowhere near the same as actual gambling with skins on slots and such. Those are much much worse.

    • NIB@lemmy.world
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      16 hours ago

      Valve cracked down on dota gambling many years ago and since then, i dont think it is a thing anymore. However, normal gambling(for dota games or conventional sports) is the primary sponsor of most dota tournaments/teams.

      • db0@lemmy.dbzer0.com
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        10 hours ago

        Coffeezilla did a 3-part series about how CS2 skin gambling is flourishing and hooking children as young as 12 and Valve is profiting from its inaction to crack down on it.

  • beepbooprobot@lemmy.world
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    1 day ago

    In no specific order:

    • Counter-Strike 2

    • Dota 2

    • Palworld

    • PUBG

    • Elden Ring

    • Black Myth: Wukong

    • Warhammer 40,000: Space Marine 2

    • Call of Duty: Black Ops 6

    • Apex Legends

    • Helldivers II

    • Baldur’s Gate 3

    • Destiny 2

    • Jackhammer_Joe@lemmy.world
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      1 day ago

      Oh boy, I’ve never heard of

      Counter-Strike 2 Dota 2 Palworld PUBG Elden Ring Black Myth: Wukong Warhammer 40

      and

      000: Space Marine 2 Call of Duty: Black Ops 6 Apex Legends Helldivers II Baldur’s Gate 3 Destiny 2

          • kautau@lemmy.world
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            23 hours ago

            My guess is the parent comment didn’t have markdown list formatting and improper newline formatting at first, so it appeared as on line for a bit before the commenter edited it, but he just responded snarkily instead of being like “hey your markdown formatting borked here”

            • .Donuts@lemmy.world
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              22 hours ago

              I agree with your guess, and while you say snarkily, I read it as a light hearted jab at the absurdity of the situation.

              Relaying meaning, intent and emotion over text is hard.

                • .Donuts@lemmy.world
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                  14 hours ago

                  Can’t win them all I suppose! Had a similar thing happen to me recently, and trying to add nuance or explain yourself is usually frowned on for some reason, so it’s best to just move on. Hope your holidays are treating you well!

          • brsrklf@jlai.lu
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            1 day ago

            Sounds like quite the uncommon parsing bug.

            Like maybe 1 in 1

            and

            000

            and

            000 .

      • tal@lemmy.today
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        24 hours ago

        In Markdown, you want to put two spaces at the end of a line if you don’t want it to be treated as a single paragraph with the next line.

        So:

        foo
        bar
        

        Gives

        foo bar

        And with two spaces after “foo”:

        foo
        bar

        I generally use bulleted lists instead to make it clear that it’s a list.

        * *00: Space Marine*
        * *Call of Duty: Black Ops*
        

        Gives:

        • 000: Space Marine
        • Call of Duty: Black Ops
        • slimerancher@lemmy.world
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          23 hours ago

          Oh, thanks for the info. I always add two lines when I want a line break, didn’t know you can add two spaces at the end!

          • tal@lemmy.today
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            18 hours ago

            The blank line between the two actually – well, I suppose some clients might act differently than others, but certainly in the Web UI on lemmy and IIRC Reddit – produces a different effect, has a larger horizontal space, and is intended to be a paragraph break rather than just a line break.

            foo  
            bar
            

            (with two spaces trailing “foo”) Gives:

            foo
            bar

            And

            foo
            
            bar
            

            Gives:

            foo

            bar

            It’s not normally a massive difference, but suppose you’re writing poetry, say, you’d probably rather have paragraph breaks between verses and line breaks after each line in a verse:

            Stopping by Woods on a Snowy Evening

            Whose woods these are I think I know.
            His house is in the village though;
            He will not see me stopping here
            To watch his woods fill up with snow.

            My little horse must think it queer
            To stop without a farmhouse near
            Between the woods and frozen lake
            The darkest evening of the year.

            He gives his harness bells a shake
            To ask if there is some mistake.
            The only other sound’s the sweep
            Of easy wind and downy flake.

            The woods are lovely, dark and deep,
            But I have promises to keep,
            And miles to go before I sleep,
            And miles to go before I sleep.

  • zephorah@lemm.ee
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    23 hours ago

    I’m assuming half of that is FPS which is very much not my thing. Give me a story I can play. BG3 I understand.

    If I was in my 20s souls would likely appeal, now I’m an old fuck and just want a good, ad free story I can play along with. And DnD. No one is too old for DnD.

    Ok, and Stellaris, Civ, etc. Those are like the fentanyl or crack cocaine of the gaming world.

    • PyroNeurosis@lemmy.blahaj.zone
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      21 hours ago

      Story is kinda optional. Depends on the genre. I’m big into Factorio and Dwarf Fortress, which go light (kinda? Df is a story generator?) on story, but big on mechanics.

    • Kecessa@sh.itjust.works
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      22 hours ago

      You need to be in your 20s to play Souls games? No one told me! I would have stopped before DS2 released if I had known!

    • sugar_in_your_tea@sh.itjust.works
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      16 hours ago

      Well yeah, twitch tends to stream popular games, because that’s where the demand is. And that tends to add more demand, thus more streamers.

      • Pika@sh.itjust.works
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        15 hours ago

        It’s a constant Circle though, they stream what’s considered popular but because they stream it more people play it which causes it to be even more popular

        Look at lethal company as a prime example of that, if streamers never took that game it never would have gotten anywhere near the publicity that it did

        • sugar_in_your_tea@sh.itjust.works
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          15 hours ago

          And I think that’s cool. One of the games I love (EU4) likely wouldn’t have stayed relevant for so long if it wasn’t for twitch streamers.

          I don’t watch much twitch, but I think it’s cool that it helps keep games alive. I’m not into the more popular games (esp. FPS), but there’s a lot of communities that are kept alive by a handful of prominent streamers.

  • Viri4thus@feddit.org
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    1 day ago

    Where’s Veilguard, I saw so many articles from major publications saying it was a massive success and yet it can’t even match space marine or helldiversII? Were they being untruthful? What?

    • Akagigahara@lemmy.world
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      21 hours ago

      On Steam, it is in the Bronze category. Considering it only released in october and people seem to have quite some issues with the game, I still consider that quite successful

      • alphabethunter@lemmy.world
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        20 hours ago

        It’s in the same tier as Enshrouded, a crafting survival adventure indie game that doesn’t even come close to it in Budget, market and scale. Yeah, no, it wasn’t a success.

        • Akagigahara@lemmy.world
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          19 hours ago

          In the new release, yes. Though by that metric, no game is a success as Manor Lord is platinum. Interestingly, Enshrouded is not in the top sellers, even though it is older by quite a few months.

          Comparing it only to its peers in the category to measure success is a pitfall. Manor Lord is in the highest, platinum, tier, and that is an RTS, colony sim made by a single dev. Does that make all other games in the platinum tier no success?

          • Viri4thus@feddit.org
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            11 hours ago

            If they cost the same as veilguard, absolutely, resounding failure to end up in bronze.