vividspecter@lemm.ee to Linux Gaming@lemmy.worldEnglish · 6 months agoVKD3D-Proton 2.13 Brings OpenVR/OpenXR Interop & Performance Improvementswww.phoronix.comexternal-linkmessage-square5fedilinkarrow-up164arrow-down11file-text
arrow-up163arrow-down1external-linkVKD3D-Proton 2.13 Brings OpenVR/OpenXR Interop & Performance Improvementswww.phoronix.comvividspecter@lemm.ee to Linux Gaming@lemmy.worldEnglish · 6 months agomessage-square5fedilinkfile-text
minus-squareElectroLisa@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2·6 months agoNMS uses Vulkan directly
minus-squaresecret300@lemmy.sdf.orglinkfedilinkEnglisharrow-up2·edit-26 months agoyeah? I use gnome and VR didn’t work. This plus the recent fix for gnome means I can play it in VR. I coulda just used KDE but I didn’t feel like it
minus-squareElectroLisa@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2·6 months agoIf you used Gnome over X11 then you’re fine, Wayland needed patches No Man’s Sky VR in general feels unstable. On Windows it always crashed roughly 20 seconds after loading in. On Linux I have lots of UI corruption
minus-squaresecret300@lemmy.sdf.orglinkfedilinkEnglisharrow-up1·6 months agoFor me it didn’t work on x11 either. It would for like a bit but then alvr would disconnect.
NMS uses Vulkan directly
yeah? I use gnome and VR didn’t work. This plus the recent fix for gnome means I can play it in VR. I coulda just used KDE but I didn’t feel like it
If you used Gnome over X11 then you’re fine, Wayland needed patches
No Man’s Sky VR in general feels unstable. On Windows it always crashed roughly 20 seconds after loading in. On Linux I have lots of UI corruption
For me it didn’t work on x11 either. It would for like a bit but then alvr would disconnect.