To my knowledge Librewolf spoofs useragent to Windows by default
To my knowledge Librewolf spoofs useragent to Windows by default
EAC on Linux uses special runtime usually provided by Steam and it runs in userspace. However, developers have to whitelist said runtime and that’s where the issue is
thanks 🥺
It’s a modified VRChat avatar called Rindo
I see your issue is fixed, however next time you could use protontricks and through that run winecfg to rearrange drive letters, maybe their launcher is very picky about it
It looks like their Vulkan driver needs to be worked on, OpenGL results are better than on Windows
KDE Plasma Wayland, I’m using it for gaming mainly and occasionally for VR.
Pros:
Cons:
I had no clue KDE has an image writer, good to know and will definitely give it a try :3
“Late is for a while suck is forever”
“Half-Life 3 is already out, it’s just we’re not ready for it yet”
Hunt: Showdown isn’t a casual shooter though
I miss gocommitdie from Reddit
Blessed be people who have not seen the gacha section of Game banana mods
Nope, it’s not just you. EasyEffects’ UI is very buggy and unintuitive. If you have some will to tinker around, you could set up Carla with your chosen VST, VST3 etc. effects. You can also use Yabridge to translate Windows VST effects with Wine, this way you could use ex. FabFilter’s (somewhat expensive and proprietary) plugins in Carla.
I can hear that
You can play the mod on any SteamVR compatible headset, including the very first HTC Vive, the Oculus Rift CV1 and many others. You don’t need an Index to play it
Steam Deck runs an embedded session of Gamescope which uses DRM (no not copy protection) to display games.
Running Gamescope as a launch command will run it in a nested session, where it’s output is being sent to your display manager, ex. Kwin. That’s where the lag can happen, and usually does especially in GPU bound scenarios
Try passing SDL_VIDEODRIVER=x11 in launch parameters
Oh I have noticed the timezone change, some websites were misbehaving because of it