This has happened to me a few times. One I remember was the game Alchemist, where I just sat there confused as hell for 4 and a half hours while three guys were all talking about strategies. Tonight it was Terraforming Mars, where I was told it would be a 3 hour game, but by hour 4 we were halfway done. This time I said “it’s 11pm, I have work in the morning, this will be my last hand” and the host got very passive aggressive with me. I just don’t know what to do in these situations.
^Also is there a word for this? My girlfriend said I was “held game hostage” but I don’t see that used in my searches.^
Games usually say how long they take on the box. If it’s too long just decline. If it goes over that usually in my experience it’s because people are fucking around and making it take longer than it should instead of focusing on the game. Which is even more rude than leaving if it gets too late.
YMMV. In my experience 90% of game time estimates on the box are utter nonsense.
In my experience, game time estimates on boxes are similar to gas consumption of a car given by the manufacturer. Multiply by at least 1.5.
Also double that number if anyone is learning the game. Then if the box lists a per player time of 90 minutes or higher add another half hour per player.
I say this as someone who’s a fan of big, complicated, hours long games; 90% of the time, the numbers listed on the box are a total fucking lie.
OK, to be more precise, they typically measure how long the designers - who know every rule, never deliberate over what action to take, always pass priority when they’re done, and never stop to grab a glass of water - think the game should take. And probably don’t include set up time.
I use the times on BGG, as they are submitted by users.