It wasn't just Counter-Strike: Source and Day of Defeat: Source that received big updates today, as Valve also published a new update for Team Fortress 2 along with updating the Source SDK to include TF2!
That sounds about right. I don’t think I’ve picked it up in close to ten years. Not much before that since hats. But there was a time I lived on that game.
ETA: I didn’t realize it was such a brief span of time. 2007-2009, but I played almost every day, so I guess it felt like forever. I picked it back up every now and again with longer times between and briefer stints playing each time.
Still have a soft spot for the game, I just don’t like lootbox gear. I’d rather look at team comps and pick a class having a good idea what I’m in for based on the map and the mix of classes on both sides. Having gear that makes e.g. snipers better vs. scouts screws with that.
I don’t remember all the exact details, but I go back to my original point: I prefer to play when everyone is on the same ground other than skill and experience.
Flat out have never played them. It’s like this: if a game doles stuff out to give you a chance to learn new systems or tactics that doesn’t bother me. That’s normally a single player thing.
In multiplayer I don’t like unlocks. And I’ve always avoided games that seemed like that’s what they did. I was really upset about the Star Wars BF game a few years ago. So wanted to play that but I’m not going to put several dozens of hours into a game in order to just play what I want to play.
That sounds about right. I don’t think I’ve picked it up in close to ten years. Not much before that since hats. But there was a time I lived on that game.
ETA: I didn’t realize it was such a brief span of time. 2007-2009, but I played almost every day, so I guess it felt like forever. I picked it back up every now and again with longer times between and briefer stints playing each time.
Still have a soft spot for the game, I just don’t like lootbox gear. I’d rather look at team comps and pick a class having a good idea what I’m in for based on the map and the mix of classes on both sides. Having gear that makes e.g. snipers better vs. scouts screws with that.
I don’t remember all the exact details, but I go back to my original point: I prefer to play when everyone is on the same ground other than skill and experience.
what’s your opinion on games like call of duty/ battle field where you unlock guns/tacticals as you progress?
Flat out have never played them. It’s like this: if a game doles stuff out to give you a chance to learn new systems or tactics that doesn’t bother me. That’s normally a single player thing.
In multiplayer I don’t like unlocks. And I’ve always avoided games that seemed like that’s what they did. I was really upset about the Star Wars BF game a few years ago. So wanted to play that but I’m not going to put several dozens of hours into a game in order to just play what I want to play.