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Cake day: August 2nd, 2023

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  • Also the sheer amount of stuff they print. They are continuously putting out high quality adventures with a storyline that makes sense and doesn’t have giant blank spots that you’re expected to fill in for a few levels. They’re switching to a quarterly hardcover model instead of a monthly adventure next year. The rulebooks are nice and paizo isn’t shy about making new ancestries, classes, and options for existing ones, and they balance the more odd or possibly unbalanced options by making them uncommon or rare such that they require GM approval to take. And a whole bunch of setting books that examine all corners of their world, from over views of whole continents to deep dives into specific cities.


  • I think the module I’m using, which could be Kingmaker or any number of other modules, might be gpu accelerated. Idk why exactly, but having the view for my players on the second monitor while mine is on the main causes it to dramatically slow down and freeze within a minute or so, to the point where the browser window doesn’t click and drag. All I really know is that it works on xorg and not on Wayland, and no distro that runs well in this accursed laptop is stable (endeavor OS turned off my Nvidia drivers in an update and ran everything through the amd apu) or comes with an xorg version of the DE (Fedora Bazzite also doesn’t have this, but at least it works otherwise). I transitioned to a purely online game at that time for other reasons, but I was looking longingly at how Windows users don’t have to put up with that bullshit, or at least not nearly as much.







  • Yes, but I would hold off on buying any rulebooks until the remaster comes out. All of the rules are free online, and the Pathbuilder app/website is very helpful in seeing which options are available for you. If you want a good starting point, I recommend an adventure path, which is a 3 or 6 book campaign that takes you from levels 1-20 (six book) or levels 1-10 or 10-20 (three books). They’re much better than the published adventures for some other games, since Paizo’s history is in writing adventures, and they don’t require much work beyond what is in the book for a satisfying story and adventure. Those are fine to buy, since they are compatible with the new version and they will not be reissued later. Same with setting materials, which are extensive and have a good amount of detail on various places in the world. I’d try things out in roll20 or foundry, which have the base rules integrated for free, and see if you like it.