Agreed, Laserllama did most of 5e’s classes a kindness. I prefer those to the PHB content.
Vumans get a feat, which is arguably one of the strongest abilities. Base humans are notoriously weak though.
I think they’re both winners.
Damn corporate shrinkflating Charlie’s head on us.
Every time I go south I wonder how people down there are still alive. Between the sweet tea, biscuits and gravy, pork cracklings, boudin, and kolaches, I feel like I have to take a nap whenever I eat a meal.
‘Normal D&D character’ is an oxymoron.
I knew this year’s awards were a joke the second I saw Starfield nominated for (and subsequently winning) ‘most innovative gameplay.’
Reminds me of a friend who plays with two custom spells on quickslots the first chance he gets to make them. The first he calls “JUMP GOD” and the second is “I HATE FALL DAMAGE” with 2-300 points in jump for 1s and a couple seconds of feather fall, respectively.
Who needs fast travel?
I’ve heard “because I like the sound of dice hitting the table.”
Almost as dumb as Nintendo patenting the concept of a sanity meter and then not fucking doing anything with it since Eternal Darkness: Sanity’s Requiem.
Yeah, I don’t think there’s a restaurant on Alberta that doesn’t have at least a little of this aesthetic.
That said, Pine State is worth the asking price and I’ll kill on that hill.
A warforged officer with a built-in set of calligrapher’s tools meant to be a relay for orders and memos from command to pass to the troops. They become a bard and call their act “Printer Jams.”
That’s because you have more agency in D&D than you do in real life.
Can’t long rest more than once per 24 hours.
In a capitalist hellscape, any amount of damage is damaged beyond all hope because everyone is completely interchangeable, and ultimately, disposable.
So, y’know, you’re not wrong.
Per Gygax himself:
“Adding a d% roll to an 18 Strength roll is hardly complicated. It was done because Strength was the only stat that needed to be increased in steps by the d% mechanic so as to improve fighters to hit and damage chances. So that was used because I favor interesting play over any imagined elegance, that being quite unlikely in an RPG in my view. RPGs are games, not art, and I don’t give myself airs.” “Can you imaging the increases of stats going into the 20s needed in order to get the same result as 18/00? The human norm bell curve of 3-18 down the tubes in a jiffy. Not elegant at all, and simply foolish ;-)”
Disclaimer, his views don’t reflect my own.
Only for attack rolls. Ability checks and saves do not crit fail (or succeed) and reliable talent treats rolls for ability checks that add proficiency bonus as 10 at the lowest regardless, so even if a 1 were a crit fail, it wouldn’t matter.