

Why reference the imperfect copies gen AI makes when you have databases of the real original artists and pictures and 3d scans of real things in the world out there to reference.
I think it is because one of these approaches requires skill and time, the other requires a ChatGPT subscription and George Jetson to push one idiotic button.
It makes people feel that they can contribute in fields where they were previously (and still are) useless.








Not really, I suppose. But having it explicit can help players realize they have the option.
“Concede” is also handy for situations where a player feels that their character winning this particular battle would be out of character.
It’s a particularly helpful rule for cases where the player wants their character to do something particularly foolish, maybe to reach a specific story outcome, but still wants some influence on the final outcome.
It can go along the lines of:
Player: My character doesn’t have the brains to not start this fight, but even if we roll lucky and win this, it would feel broken. Can I roll an attack and then immediately concede?
GM: Sure. What would that look like?
Player: What if my character is disarmed somehow?
Etc.
I’ve seen where a few outcomes get discussed, and if the group doesn’t have a strong favorite, we just ranked them in order of luck, and then determined the full encounter with a quick single roll.