I honestly expected the next Witcher to feature Siri as a protagonist after playing as her a bunch in the Witcher 3. I’m more surprised at how surprised everyone else seems to be at this.
I honestly expected the next Witcher to feature Siri as a protagonist after playing as her a bunch in the Witcher 3. I’m more surprised at how surprised everyone else seems to be at this.
That cat is hard at work!
A Feline purrR5? How is it? Did you get a mouse as well?
They’ve sunk ungodly amounts of cash to create unrealistic expectations for the VR market. Nobody can compete for the low end, and there’s no way meta is profiting, so what’s their end game?
I’m not going to lie: I would own a Quest 3 already if it didn’t have Meta all over it.
XII was one of the first mainline games I played through, and I really got into it. After playing most of the rest, I get why it doesn’t come off as a “proper” FF game. That said, I always wanted more just like it. Perhaps a spinoff, or maybe ivalice alliance could be reinstated as a more tactics-focused FF franchise while the main line goes on doing… whatever it did for XVI.
Tactics was actually my first introduction to FF as a whole. I was intimidated by the numbers attached to the titles of all the other ones, so tactics seemed like a good place to start. I still love the music and the atmosphere of Ivalice, and I feel like so much is left unsaid about that realm.
If nobody plays defense, they blindly assume they’re right about everything. That’s about it. Like children without an adult to tell them off when they act fussy over nothing.
I’m inclined to think some corporate entity is somehow tied to this based on nothing but my gut.
Are they offering big money? Nintendo loves that more than people.
Don’t they do it too? (I don’t know because I don’t have a PC)
I’ve never seen a game I’d actually want to play on my smartwatch until now.
Who will be the idiot if the game doesn’t?
I want to see battery comparisons before and after each new Apple intelligence update. Extra battery life was a big emphasis of the 16 line up, but is that because AI is expected to just negate those gains eventually?
If I were a PC gamer instead of a console gamer, there’s no way I’d be able to keep track of all these redundant accounts. On the PS, I just log into one, and it just does all the other ones for me. I can’t blame you guys on PC for getting sick at yet another one. Can’t you just tie it to like a Steam login or something, or is that a bad idea?
Sony apparently saw this as their “Star Wars moment”, and went all in. Apparently there was also a culture of “toxic positivity” inside the studio where people became too reluctant to actually criticize anything. Sony probably heard nothing but enthusiasm.
Colin said in the clip that it doesn’t include the cost of the buyout.
Imagine if even a quarter of Concord’s budget had gone to efforts on PSVR2…
Will the switch 2 outperform the steam deck? Because if not, games will continue to be made to run on lower hardware.
Edit: reposting from a new account because kbin bit the dust.
Tutorial: Native dual-analog and widescreen for Perfect Dark and GoldenEye 007 in Retroarch (No hacks)
This is based off a tutorial I made for Mupen64 Plus on an Android based handheld, but since I got a steam deck, I wanted to get it working in Retroarch as well.
NOTE: This tutorial uses Retroarch installed via EmuDeck.
Step 1: Prepare the Games
First you need to change some in-game settings in both games. Specifically the control scheme and aspect ratios.
In Perfect Dark
Make your save file, then in the pause menu, scroll to Options > Video
(Back to Options) > Control
In GoldenEye 007
(You actually need to start a mission and bring up the pause menu.)
Step 2: Switching to Widescreen
(This assumes you set 3D games to “4:3” from EmuDeck. I’m not sure what effect having that already set to “16:9” will have on this process. However, if it is a problem, you can probably just skip this section and go straight to the next one for controls.)
While in either game, hold the select button and press Y to bring up the in-game Retroarch menu.
Navigate to Settings > Video > Scaling.
Step 3: Remap the Controls
(Don’t worry about these changes. We will save them to their own profile so they won’t mess with other games.)
Go to Settings > Input > RetroPad Binds > Port 2 Controls.
Navigate to Quick Menu > Controls > Port 1 Controls
Exit and switch to Port 2 Controls
Step 4: Save Your Settings
Exit Port 1 Controls and go into Manage Remap Files
Navigate back to Quick Menu > Overrides
Step 5: Setup the other game using your saved configurations.
Launch the other game & open up the Retroarch quick menu.
Navigate to Quick Menu > Controls > Manage Remap Files
Navigate to Settings > Video > Scaling
Navigate back to Quick Menu > Overrides
There you have it. Be sure to get retroachievements up and going as well, and have fun in your espionage shenanigans.