

I think it was DOOM (Psychophobia mod over GZDoom).
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I love games, gamification and chat roleplaying, socializing with people, volunteering, different lists and difficult topics!
I think it was DOOM (Psychophobia mod over GZDoom).
I tried GTA5 when I made an account there. The game was given free. Didn’t play for long though, and I dislike the idea of having more than Steam. (I have GOG for Sims but I don’t use that either)
I tried Rocket League at work. It is fun and I’d like to continue at home…but opening up that Epic Store kinda is a turn-off for the deal.
I won’t be upgrading my 50mbit download/10mbit upload 😂
I bought a cat game where you need to find and click 100 of them! They had cute noises and every single cat was named!
Yeah - I like the idea that if a character’s fundamental stat is (too) low, doing basic everyday tasks would get an increased difficulty to do it right/with success. Being it talking to someone, opening a door or getting out of bed.
I was pretty shook over one book I read, plunging me into sadness for about a week.
I listened at sad piano music and made many custom pictures with this website using the book (cover) themed art 😂
I do hope you are wrong on that 😅
I like the thought that you could choose for what purpose when you select the thing you transform into.
Is it for fighting, traveling, hiding, adventuring, reproduction, collecting materials off from etc
Survive the game with the highest notoriety/ lowest reputation, across all factions and parties within the game.
Oof. My sister did this in GTA. It was sooooo frustrating to watch at! 😂
Then there are stat reductions. Less HP/mana/armor etc. Or, alternatively, you can take a value from a stat and add it to another/other stats.
I once checked out the damages done by different bullets in the original DOOM and with the console I “traded” bullets for others based on those values.
Hehe. Some are more, some are less, and some for some peeps only😄
I haven’t tested these, but for ideation:
Wouldn’t have tried the game all by myself at least! Friends introduced it and it was cool that way.
I don’t think I mind dying in the game but it can become a problem if someone takes your items from where you died while you roll for a new character…your chances become much smaller to go back fast to the end-game.
Haha no worries!
My friends say the same and it’s fine. I don’t have much of an opinion of my own about it but it’s better than no game I think 😄
And, well, it has other digital opportunities as well, such as in Tabletop Simulator.
Yeah, and not every game or story is about winning (at least 100%).
Some stories can be intriguing especially because of some loss, and if you manage to come back afterwards.
Does the randomness come from the cards? Could you somehow pull cards from a certain pool to take away some extra randomness?
Also - the game length can be manipulated. Having a maximum turns or giving extra stats/items in the beginning etc. Creativism and experimentation can make the game more fun 😄
Nice that there are changes towards positivity as well!
My principle is “One euro, for one hour”.
Does the game cost 40e? Am I unsure whether I’d enjoy the game for 40 hours? I’ll get it for free first. Does it stick for that 40 hours or more, or will I get sure enough while playing to play that 40 hours at least? OK, take my money. No? It gets forgotten in my folder, and probably deleted later.