• aberrate_junior_beatnik@midwest.social
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    1 year ago

    Wow it must be an extremely novel experience for an iOS programmer to have a company arbitrarily make decisions about what you can and cannot do on their platform

    • fades@beehaw.org
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      1 year ago

      you do realize in this regard google/Apple are two sides of the same coin right?

      • wewbull@feddit.uk
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        1 year ago

        I don’t think he was drawing a comparison.

        Mobile development sucks in general.

    • samus7070@programming.dev
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      1 year ago

      I wish I could say that Google is better at that. It’s basically the same story but with even less humans to talk to when you’re flagged for doing something wrong or in the case of Google your former college roommate whom you haven’t seen in 10 years did something wrong. It’s the price all mobile devs pay unless they only want to distribute to a small subset of users who have liberated their phones.

      • anon@lemm.ee
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        1 year ago

        when I started with mobile apps google was easy and apple was a problem.

        nowadays apple is very clear on what they allow and what they don’t and it’s possible to go back and forth with them to get something approved.

        google is trying their hard to be as strict as apple while putting 0 of the effort in to correct problems. not to mention that android is a fucking piece of garbage to maintain. you have like 4 deadlines per year, you need to update this or that thing or your app won’t work on this or that device, or the deprecation deadline for fucking safetynet arrives and they take two weeks to repair the google play integrity service.