Wow, that’s such a good model at first thought. Like, you pay for as much as you want to play of the story. If you like the whole game, you pay full price if you want to finish it. If you only played a little bit and got sick of it, you pay just a little bit.
I would probably buy a lot more games if they did this.
Yeah, demos are nice, but I mean maybe you liked the demo, bought the game, but still didn’t play the whole thing. Life could also happen. Or you found another better game that stole your attention.
I guess I would call this the Telltale model where you have episodic releases. My only concern would be the overall price a person for what would be considered the full game in the bastardization of the Paradox DLC model where the “complete” game is hundreds of dollars.
Still it would be a interesting early access experiment.
Wow, that’s such a good model at first thought. Like, you pay for as much as you want to play of the story. If you like the whole game, you pay full price if you want to finish it. If you only played a little bit and got sick of it, you pay just a little bit.
I would probably buy a lot more games if they did this.
Or…hear me out…
They could release fucking demos like they used to do…
Yeah, demos are nice, but I mean maybe you liked the demo, bought the game, but still didn’t play the whole thing. Life could also happen. Or you found another better game that stole your attention.
I guess I would call this the Telltale model where you have episodic releases. My only concern would be the overall price a person for what would be considered the full game in the bastardization of the Paradox DLC model where the “complete” game is hundreds of dollars.
Still it would be a interesting early access experiment.
That’s my concern with this model.
If it was $40 total in $5 pieces that might work. Act 1~8.
Or $5 to start and then $35 to finish. All in one go.