• Quetzalcutlass@lemmy.world
    link
    fedilink
    English
    arrow-up
    32
    ·
    edit-2
    8 hours ago

    Nearly every title on that list is also a live service game that has been released for years. It’s almost like supporting your product post-launch builds a dedicated userbase or something.

    (And yeah, I know it’s actually because of the profitability of addictive design patterns combined with microtransactions. Let me dream, please.)

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      32
      ·
      9 hours ago

      This is also survivorship bias. Plenty of companies would love to support their game post launch and make this much money, but they go under trying to follow the same playbook; even the ones that were successful doing so before.

      • Quetzalcutlass@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        9 hours ago

        True. I know Dean Hall (DayZ, Stationeers, Kitten Space Agency) destroyed any hope of his survival game Icarus becoming a major success by releasing hundreds of dollars of expensive DLC during Early Access, then later revealed it was because the money from his previous projects had slowed to a trickle and splitting his current project into a bunch of paid packs was the only way he could stay solvent. Even the megahits of the past all die out at some point.

        • SincerityIsCool@lemmy.ca
          link
          fedilink
          English
          arrow-up
          5
          ·
          8 hours ago

          Doesn’t help that Icarus is such a technical mess. Certainly limits the player base when you shoot for a graphically demanding game and then don’t bother with working on performance.

          Maybe I’m just grumpy that I can’t play it anymore since switching to Linux despite upgrading my gpu.

    • tal@lemmy.today
      link
      fedilink
      English
      arrow-up
      5
      ·
      9 hours ago

      I should totally put release date on there too. Just a sec, will add on a column with that.

      • Quetzalcutlass@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        9 hours ago

        Wow, most of them were even older than I’d thought. And even some of the new ones like Tarkov were in Early Access for years before their official release date.

        (You flipped the date and country for 16 and 17, btw) Already fixed, never mind!

          • Quetzalcutlass@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            ·
            8 hours ago

            One minor correction, I believe The Sims 4 went F2P at some point. They’re funded entirely by expansion packs now.

            • tal@lemmy.today
              link
              fedilink
              English
              arrow-up
              2
              ·
              8 hours ago

              Yeah, I thought about changing it, but…the problem is that while the base game is playable now for $0, the overwhelming bulk of the game’s content is in expansion packs. Like, I don’t think that people really buy and play just the base game; it’d be more like a demo.

              EDIT: A similar game might be DCS. I mean, yes, technically the base game is free, and you get (checks) a WW2 fighter and a Soviet ground-attack jet. But…basically that acts as a demo, and everyone is going to go out and get at least their favorite aircraft, and most of those aircraft cost about as much as a full-priced video game does. Hell, a couple of them are $80 each.

              • Quetzalcutlass@lemmy.world
                link
                fedilink
                English
                arrow-up
                3
                ·
                8 hours ago

                That’s fair. Though, by that logic would you consider something like that one Final Fantasy MMO F2P or not? I believe it lets you play all the old content for free and only charges for the last (few?) expansions.

                • GriffinClaw@lemmy.zip
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  49 minutes ago

                  I would call it stradling between F2P and Subscription.

                  Got 6 months worth of free playtime before I got a sub, at which point I felt more guilty not to.