- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works

I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.



I don’t want to hate on it, but at the same time why is everything AI just hyper-realistic uncanny valley perfectionism BS?
I know people harp on AI for stealing art, but honestly whose art are they stealing? Because its really bad. If we’re going to live in a dystopia can they at least steal art of people who are good at it.
It all started with the LAION “pretty images” dataset (I don’t remember exactly what it was called). This style was pervasive in that dataset, and to be fair to the curators, it did look good at the time. There’s nothing inherently wrong with the art style. It’s just that it’s now become so overused, and always with slop, so we associate the style with slop.
Because it is developed by people whose understanding of “art” is “how closely can it imitate reality” because they lack any creativity