Yeah, 45% tariffs on Japan and 32% on Taiwan is going to make pricing brutal in the US. I wouldn’t be surprised if $450 and $80 for Mario Cart effectively goes up.
Was there anything about the SoC it uses? What architecture is it?
Iirc it’s an nvidia arm chip with a little over 1500 cuda cores from the ampere generation(30 series), so less power than a 3050 (non ti) which has 2300-2560 cuda cores.
The two gfx IPs were in direct competition for 2020, if anything, the two platforms should be on par in terms of base level capabilities. Interesting to see them go with a fullHD panel, though. 1080p@120hz bodes pretty well for general performance expectations. Curious what the battery life will be like.
strix halo in any gaming handheld would be bizarre, much as I’d love to see it. I get the feeling valve would hold out just a little while longer before pulling the trigger on a second gen.
It’s fair to dream. I’ve no doubt the CPU core count will increase somewhat in the next iteration. I wouldn’t be surprised to see more fixed function hardware in their next (theoretical) SoC.
I’m not sure if we’d ever really see that much gfx resource in a handheld, at least for now. I agree it would be very cool but vendors need to strike a very fine balance as far as power is concerned. Could go for the ‘dock to unlock’ approach though I genuinely appreciate that the steam deck’s performance characteristics are 1:1 plugged in and on battery. Besides that, area is expensive, and the steam deck came in at an extremely attractive price in 2022 relative to other x86_64 handhelds on the market. I would hope price remains a focus to get Linux gaming and desktop experiences into more hands.
As for halo in particular, significant improvements have been made at a packaging level to minimise idle draw with the mcm design (and I think that is somewhat reflected in current OEM offerings) but it’s still not quite where you’d want it to be in a handheld system. That’s not to say it won’t get there eventually.
Yeah, 45% tariffs on Japan and 32% on Taiwan is going to make pricing brutal in the US. I wouldn’t be surprised if $450 and $80 for Mario Cart effectively goes up.
Was there anything about the SoC it uses? What architecture is it?
Iirc it’s an nvidia arm chip with a little over 1500 cuda cores from the ampere generation(30 series), so less power than a 3050 (non ti) which has 2300-2560 cuda cores.
Heh, Ampere is 2020. The Steam Deck’s Vang Gogh RDNA2 chip is largely newer.
If valve ever stuffs Strix Halo into a more premium steam deck, it would be like an entire console generation jump.
The two gfx IPs were in direct competition for 2020, if anything, the two platforms should be on par in terms of base level capabilities. Interesting to see them go with a fullHD panel, though. 1080p@120hz bodes pretty well for general performance expectations. Curious what the battery life will be like.
strix halo in any gaming handheld would be bizarre, much as I’d love to see it. I get the feeling valve would hold out just a little while longer before pulling the trigger on a second gen.
Hear me out:
6 core CCD. Clocked real slow, but with 3D cache like the 5600x3d.
The slightly cut 32 CU GPU. Clocked real slow.
32GB of that LPDDR5X. 24GB, if the config is possible?
…OLED? I feel like there’s a much better selection of tablet screens to borrow now. If not, use whatever SKU the switch does.
I can dream, can’t I? But modern laptop GPUs/CPUs are absurdly efficient if you underclock them a little.
It’s fair to dream. I’ve no doubt the CPU core count will increase somewhat in the next iteration. I wouldn’t be surprised to see more fixed function hardware in their next (theoretical) SoC.
I’m not sure if we’d ever really see that much gfx resource in a handheld, at least for now. I agree it would be very cool but vendors need to strike a very fine balance as far as power is concerned. Could go for the ‘dock to unlock’ approach though I genuinely appreciate that the steam deck’s performance characteristics are 1:1 plugged in and on battery. Besides that, area is expensive, and the steam deck came in at an extremely attractive price in 2022 relative to other x86_64 handhelds on the market. I would hope price remains a focus to get Linux gaming and desktop experiences into more hands.
As for halo in particular, significant improvements have been made at a packaging level to minimise idle draw with the mcm design (and I think that is somewhat reflected in current OEM offerings) but it’s still not quite where you’d want it to be in a handheld system. That’s not to say it won’t get there eventually.