The data shows that from January 2024 to December 2024, 67% of player hours on PC were spent on a game that was six or more years old. A further 25% of player hours were spent on games that were two to five years old, and the remaining 8% of time was spent on games that are less than two years old.
Sample:
The results are extrapolated from a yearly in-depth survey of 73,000 players, alongside data from over 10,000 games
More than 5 years old includes all the major live service titles at this point, back in the day people would be hopping to whatever new COD/Battlefield just came out, which would lock that metric to 2-3 years max. Since Moore’s law is long dead at this point the technology just doesn’t improve much year over year, and it’s hard to sell a new minor iteration on a game without flashy visual upgrades, the old model just doesn’t really make sense anymore.
What counts as an “older game?” Surely not… thinks about the games I played last week …Tie Fighter or Dune 2?
Actual answer:
Sample:
More than 5 years old includes all the major live service titles at this point, back in the day people would be hopping to whatever new COD/Battlefield just came out, which would lock that metric to 2-3 years max. Since Moore’s law is long dead at this point the technology just doesn’t improve much year over year, and it’s hard to sell a new minor iteration on a game without flashy visual upgrades, the old model just doesn’t really make sense anymore.
Yes, that is the main point the article makes