Microsoft has been openly against xbox exclusives since at least 2018. They used to brag about it at PAX back then that they were stopping xbox exclusives and that everything was at least going to be PC+Xbox release.
Does Xbox even have any exclusives anymore? I’m not trying to rehash the same old joke. Most of their games launch on PC at the same time, in at least some form. It’s Sony that keeps the exclusive or timed exclusive.
Don’t forget the king of hardware exclusives: Nintendo! Other than ones with gimmicky motion controls or displays that can’t be easily replicated, most of their games would have the best experience by being more accessible, on better hardware, using better controllers, but Nintendon’t want that. They would also be cheaper!
You make a fair point. It’s always Microsoft vs Sony. Nintendo seems to always avoid the exclusivity argument. I always figured it was just the type of person their games typically appeal to.
Considering Indiana Jones and the Great Circle is coming to PlayStation (Bethesda, owned by MS), it’s obviously no longer Microsoft’s goal to keep to themselves.
I don’t think the “has no games” argument matters much for either console anymore. It’s now more about Japanese devs releasing on PlayStation purely out of familiarity (eg, Final Fantasy), and which monthly subscription you like more.
I’ve got an Xbox One X, and have had since 2018. I’m still waiting on a reason to care about the current generation of consoles.
I got my Xbox Series to play Fable. It also doubles as an extra Halo machine for Lan parties. But it was really for Fable.
Still waiting, but it’s supposed to finally come out next year I believe.
I was on board with PS5 immediately with Ratchet & Clank and I’ve been pretty happy with it.
Oh man same for ps5, major let down. I let my psn lapse and I am just playing mostly games that were available on ps4, except now I have a shittier looking homescreen.
Still kills that I have a 1gb/s internet and a great TV but the playstation store shows ads in 120p.
I had Xbox game pass for a while (I converted XBL time for a token amount) but once it ended last year I couldn’t see any reason to pay the asking price. I’ve been waiting on this generation but it looks like it’s not going anywhere interesting.
Its a shit feeling tbh, I feel the whole industry is sliding in the wrong direction.
I turned on Hitman the other day and midway through a playthrough I got booted for loss of connection. It is a single player game. Finding it harder and harder to have a positive enough view to purchase games.
I have an Xbox One from 2012 and I still don’t see a reason to upgrade, it runs 1080p on my 4k TV but the loss is so small I barely notice
Why would MS care if you already have a PC? The console sale itself doesn’t really make them money, it’s the games. And if you’re still buying their games on PC they still get their (albeit lower) cut.
I don’t have a Windows PC though?
Then they still get your money and it’s at the higher cut.
I am thoroughly confused by both your replies now. I haven’t got a platform they sell games for, AFAIK, but I had one. This generation they’ve failed to provide enough to get me to buy anything from them.
I thought they still made games for the non series X/S/One but apparently they stopped in 2023.
Well either way I felt the same way about the original one. I got mine in 2018 and I’ve played less than 100 hours of games on it, and never actually bought any games for it (I got it second hand with about 6 games).
In general I think AAA games just aren’t worthwhile, let alone AAA exclusives. There’s a lot of great indie games, but that requires going through the sludge of indie games.
It may very well be, but the impetus in the article of Outer Worlds 2 and Square Enix/Ubisoft’s strategies seem to be the wrong way to draw that conclusion. Square Enix is pivoting because being Sony exclusive wasn’t working. Ubisoft has pretty much always done simultaneous launches, so I’m not sure why they’re even listed here. The first Outer Worlds was third party before Microsoft acquired Obsidian and was published by 2K, so who knows if any agreements had to be honored or were more expensive to break.
I believe for the first Outer Worlds it was multiplatform because it was published by Private Division (owned by 2K at the time), not Microsoft. Obsidian wasn’t owned by Microsoft yet when the game was being developed. Of course, it just makes businesses sense to release the sequel on PS5 too for more money from sales.
Yeah, well, losing two console generations in a row will do that.
I wonder how well the marketing exclusivity is working for them. I’ve come across more than one person that thought Metaphor: ReFantazio wasn’t on PlayStation because of it.
the xbox has no gaaaames
Xbox has plenty of games if you have a Linux machine where not all games work. Playstation also doesn’t have any games. I mean all their exclusives are mostly on PC availlable and Bloodborne ist now more or less very stable and playable on PC.