i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don’t know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.
In my experience, while osu is a good warm up it’s not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn’t transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn’t the same as 3d since you can’t even map the sens to be the same, its kind of impossible actually.
If I ever revisit 1, I’ll definitely play it with a rebalance mod, not sure on which since there’s like 3 of them.
While killing a tank with a scout is funny, it cheapens the gameplay. Personally I’m the kind that gravitates to metas, not to the point of obsessive min max, but it’s enough to sour the experience if it’s particularly busted like in the first game. Doesn’t help that the ranking system only cares about speed making it sort of necessary to exploit if you want a good result :/
Recently played Titanfall 2 and bought the Muse Dash DLC, and man this has been the most fun ride I’ve been in a while.
First off, Muse Dash. I’ve bought the base game a long while ago and pretty much cleared all of the hard content it had to offer. Due to the recent controversy, I jumped the gun and bought the DLC earlier than I would have liked, but I did plan on getting it at some point so its not a complete bummer. The main draw of the DLC for me was mainly more content since base game is reeeally small - specially if you are experienced at the game or genre as a whole, and the mods. The mods along with custom charts made the game way more compelling than before. Bless the good people who do game mods, they are actual gods.
Then we arrive at Titanfall 2. To be honest, I did not expect it to run on my i3 potato laptop, but it did… and I got addicted, clocking in 30 hours in like a week and a bit. The campaign is good, the multiplayer is amazing once it clicks, and now I’m replaying the campaign again for the collectibles. It is a genuine breath of fresh air as the majority of multiplayer/online games that I play involve live service stuff, gacha and tedious grind, and I’m not interested in mainstream competitive stuff either with ELO ranking and keeping up with metas. Here I can enjoy fragging to my heart’s content and casual competition without the baggage modern gaming entails (battlepass progression, ranked, FOMO, etc.). And even if I get beat by someone better, I view it as a challenge and not pure BS (I’m looking at you War Thunder).
Nice. Personally only played VC1 and currently on VC2 (on a break though). All I can say so far is that the game series is a rough gem, fun but a bit unbalanced. VC2 is better in that aspect though, and I would assume the later games are as well.
Magium
Not a pc game but rather on mobile. It’s a really solid fantasy CYOA game and (if you wanted to) play through the next set of story chapters completely for free as long as you meet the achievement requirements. Barring that, buying books (as the game calls it) has a rather fair price. Unfortunately the game is incomplete as the solo developer has sadly passed away, but what is here is great with a decent length since there’s been years of book chapters. Genuinely a hidden gem that I discovered on a whim back early in highschool, and it’s sad that I won’t be able to see the end they envisioned, so with that in mind I’ll be replaying this game again in the near future.