

Always the same dismissive take. Bring a new argument. Nobody wants to stomp noobs. We want diverse games with different skill levels, giving a more unpredictable experience. Which is better for having fun and ultimately learning to improve.
Always the same dismissive take. Bring a new argument. Nobody wants to stomp noobs. We want diverse games with different skill levels, giving a more unpredictable experience. Which is better for having fun and ultimately learning to improve.
You can take all claims against me and direct them at yourself. You are stuck at such a low elo you have no idea what happens higher up. Just crazy takes…
You fall under the category of players who cant tell the difference between bots and real players. So perhaps low elo should just be placed against bots and let other players have real matches.
You are delusional if you think I want to stomp every match. I want to have fun in every match, if I am against worst players, I can fuck around with random weapons, if I am against better players I have to try harder than usual if I want to win. Match diversity! If I am against the same skill every match, then I have to sweat every match and thats fucking boring.
Maybe once you get better at games, you will understand more, but you dont seem to want to improve though. So you should just play versus bots every game, you wont even know if they are players anyway and you can avoid the scary world of players who are better than you.
At that point they might as well let you plug in a mouse to the console and then you might as well just buy a Steam Deck anyway.
SBMM has existed yes, but it was essentially random because the priority was always low queue times over anything else. It wasn’t until the later cods like Advanced Warfare where they started prioritising it more and then MW2019 really killed the matchmaking experience by relying on skill as a factor way too much (this by the way, is the issue we are talking about now when we refer to SBMM, not ancient systems like TrueSkill that didn’t have much sway, except for stopping the best of the best matching with the worst of the worst, which I would agree with being fine).
Call of Duty until ~2014 always prioritised queue times, same with the emergence of Battle Royales when they took over the online space for a while in 2017-2020. Fortnite had the quick queues with little SBMM, if any, because queue times were the most important thing. Now you wait a bit longer get against half players similar skill to yourself and the rest of the lobby is filled with bots to speed up matchmaking times, it’s terrible and unfun.
That’s the issue we are talking about and it’s not an unpopular opinion. It’s nothing to do with my own skill, infact I have gotten worse at shooters in the last few years if anything as I have gotten older and I still don’t want SBMM. Back when I played Cod everyday on console I was pretty average, but slowly got better until I quit consoles in 2014. On PC I mainly played CS, which I became very good at yes. I was a bit better than average on Fortnite/PUBG and would win like 1 in 10 with a decent amount of kills. Now I can win like every game because it’s all bots. It’s boring. I can beat anyone now because I’m not matched with or against people who are better than me, I don’t learn anything.
I want to jump into a game and have fun, I want to lose some, I want to win some, I want to try in some, I want to goof around in others. The strictness of SBMM today prevents that from happening. I can’t join a lobby of people, lose to them and then try to beat them in the next game, because they reset the lobby after every match. Cod is also a lot less social because of this, you can’t make friends or enemies across matches anymore. These big multiplayer games have dropped fun, instead they want people to win win win so they keep playing and buy skins. That’s why people don’t improve anymore, there’s no challenge, every game is the same thing, same strategy required.
I played some mainstream games recently and they put you against bots and stuff for like 10 of your first games, I end up quitting because I just want to play versus players, every game wants this heavily curated experience and it sucks. Let players have fun again, if people want to play against bots, give them a mode to. If they want “fair” games against players, they can play ranked. Just give us our casual lobbies back.
Not true, unless you are in the absolute bottom 1%. We all enjoyed games before SBMM, it only became a real thing in like the last 6 years, don’t know why everyone is suddenly scared to have a challenge every few games.
Before SBMM you stomped some and got stomped in some, no matter your skill level, because you sometimes had worse players and sometimes some better players. It made the big wins more exciting and forced you to try new things to win vs better players. It’s incredibly bland playing against the same skill level, every game is predictable and you will never improve as a player.
They are low elo forever because they only play low elo games. There are way more low elo players than not, so without SBMM they wont get stomped all the time, it was never like that before so I dont get why we are pretending it will be now.
This is honestly why the average player is worse now than they used to be.
Play ranked for SBMM, casual mode lobbies should be random and diverse.
Because the modes are casual, I should be able to have a bit of fun, some games will be easy, some games will be harder. I can experiment with different styles, loadouts whatever. SBMM in casual modes ruins this, because every game turns into a sweaty slog.
You also dont improve at games past a certain point by killing bots and players just as bad as yourself. I got better by playing against and with the better players, the lobbies were more diverse which was more fun and better for learning.
Well yeah, naturally, how it always was. SBMM and the addition of bots completely killed many online shooters.
Console mindset, they don’t realise the only ones screwing them are the companies that create the consoles they buy.
Now remove skill-based matchmaking too.
There’s a few, like Openguessr too. But they are not really Geoguessr alternatives in the same way Geotastic is, with all the community features, I also like the transparency Geotastic has with running costs, I can donate to cover my own usage without overspending for profiteering like is the case with Geoguessr now.
They are adding a “Steam pass”, which doesn’t let you play on the web and your web subscription doesnt let you play the Steam version. Just play Geotastic instead.
Was good until they hiked the prices, removed free play and ruined the interface. Would highly recommend Geotastic instead.
The main writers have since left Rockstar. Dan Houser left in 2020. I feel GTA will lose it’s charm with this next entry, I hope I am wrong, but something just feels off. Either way, won’t be buying it until it’s on a good sale, reviews dependent too.
Yup or just don’t use the algorithm, I only ever visit my subscriptions tab and get recommendations for new content from other actual people.
Yeah, same with OSRS, you buy a bond which you can turn into 1 week membership, or trade it other players. Which is honestly fine, it lets people get membership without spending real money, but I’d rather none of the better/fairer systems exist if it means removing the egregious ones. Really we just want to target systems that make you buy a virtual currency to just sell you microtransactions, but how do you write legislation for that? It’s very tricky, which is why it’s probably never going to happen.
Now rub your brain cells together and think how that might hinder improvement instead of replying to every single message of mine in the thread with the same poor take. Ranked mode exists for what you are describing, but with a visible gauge of progress.