he/him

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  • 30 Comments
Joined 2 years ago
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Cake day: June 26th, 2023

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  • I’m doing Game Dev with Rust (Godot + gdext in my case). Sadly it’s just hobby projects, but would love to actually use rust (at all) at work.

    I choose Rust over other languages (C#, Python, GDScript, C++, etc), because I enjoy writing in Rust.

    I love that it’s so concise and easy to read, while providing super useful errors at compile time, and great auto-completion thanks to the rust-analyzer. Despite it being a much more complicated languages than almost even C++, it provides so much useful information when writing/compiling, that running can be mostly taken for granted (but shouldn’t of course).

    I don’t need to worry about types or pointers, but rather about writing what I want in Rust, which is simply too much fun.















  • Not entirely agreeing, but there are some things that are not quite there yet. For me it’s mostly:

    • Bibliography sorting
    • Spellchecking
    • Syntax highlighting for lesser known programming languages like GDScript

    Otherwise I don’t really have complaints. If anything LaTeX was the one thing setting me back (and don’t even get me started on Word).