Its one of those stylized games where i can not choose resolution, only fullscreen or borderless. And when i choose borderless the screen goes to a small 1080p window.
Its one of those stylized games where i can not choose resolution, only fullscreen or borderless. And when i choose borderless the screen goes to a small 1080p window.
Thanks for the input! I tried it but no luck, the black blocks are still there and it still renders on 16:9. Thanks though!!
Yes i read that in the documentation but for some unkown reason if i omit either the lowercase or the uppercase the game won’t even start! Only the gamescope instance.
I’m running with the mesa drivers on version Mesa 24.2.0-devel
. After some tinkering around it seems its a combination of things and gamescope fixes the black blocks but it still won’t render in ultrawide, so I’ll just stick with wine and lutris for now which seems to work fine.
Thanks for the help!!
I think you are correct assuming it’s an issue with proton not supporting wayland as if i try to use lutris proton still doesn’t work but wine does and so does with gamescope.
I’m trying to use gamescope now as you and the other comment have mentioned but I’m having the issue with this command, if you could help me:
gamescope -w 3440 -h 1440 -W 3440 -H 1440 %command%
It creates a window of the appropriate size but the game is still in 16:9 (Without the black blocks issue, which is already a win, but i’d prefer it to be ultrawide too).
Thanks for the help!!
EDIT: Just tried it with Lutris but it seems to also not work even with their setup on proton. So it might be a them thing. For now I’ll just use lutris to play on wine directly.
I see, i will take a look a it thanks!!
yeah i agree, the biggest problem for me in JRPGs is that i just don’t have the time and sometime the attention span to keep playing. This one for now it’s working, although i’ve only played for a couple of hours.
Just started sea of stars myself! The music and the visuals for now are absolutely beautiful!!
Bingo, yes this is the same issue for what they say. I am connected through DisplayPort though on all my screens. Shame that it is not being worked on but from my testing I assume that when steam moves proton to support wayland natively it will be fixed. Thanks for the info, very interesting!!