Balatro Mobile Maker works because the game’s engine (LOVE 2D) is designed from the ground up to be multiplatform. It’s trivial to “port” compared to other engines.
reddit: nico_is_not_a_god pokemon romhacks: Dio Vento
Balatro Mobile Maker works because the game’s engine (LOVE 2D) is designed from the ground up to be multiplatform. It’s trivial to “port” compared to other engines.
Or the EGS phase was just glorified beta access like Hades.
FighterZ is an actually good fighting game in the style of MvC or Street Fighter though, not the same 3d drivel with copy paste movesets and terrible game balance usually associated with anime tie-ins.
Blue Dragon on Deck would be a dream.
https://maddymakesgamesinc.itch.io/celeste64
There. Instead of a useless blogspam “article”, here’s a link to the game.
Monster capturing RPGs are a “genre” but Palworld isn’t in that genre at all. Palworld is a survival game with mons instead of robotic automation.
I’ve seen them in the wild, I live in the bay area. They look worse than in the pictures. The brushed steel catches every speck of dirt and oil. It’s like they’re driving a damn crock-pot.
detecting it is the problem. If the software is truly being run on the monitor, not the PC, it’s not something Riot can detect, unless they want to just ban anyone with this display connected to their PC (and monitor EID can also be spoofed).
I was checking this out expecting a Switch Lite form factor with the specs of a weaker Steam Deck - the perfect indie machine (a real Switch is stuck on outdated unmoddable versions of indie games).
The $1300 price tag was a damn jumpscare lmao
Baldur’s Gate 3. Boring answer but it’s just very goddamn good.
Pirate it. There’s no DRM. Buy it if you like it.
Don’t have to know anything about how the food’s cooked to say “wow, this is bland. This cost $80?”.
BG3 is an excellent game, but saying it’s unlike the rest of games because it “does its QA before launch” is very silly. Look at the 100GB of huge patches the game’s received, reading the pages and pages of patch notes for the bug fixes and also the basic RPG features added after launch like the ability to change your character’s appearance.
BG3 had more bugfixes and hotfixes than Starfield did by a long shot, the difference between the two is not the absence of bugs. It’s that BG3 under the bugs was a phenomenally VA’d/Mocapped game with a great story line, memorable characters, meaningful choices, and combat that doesn’t become a rote chore or a numbers go up game with randomized loot.
CT Bugfix yeah. Play it on a CRT and you’ve got the best experience IMO
It’s free to host a mod on github. Mods like this and the pride flag remover for Spooderman are just trolls seeking attention and outrage, so they have to make sure to be very visible and find-able. Nexus has no obligation to host those files and if the modders actually wanted to play the game with the changes (and enable others to do so) it’s totally possible to do that without Nexus. They upload to Nexus (which has a clear policy against this) so that they get exposure when “journalism” reports their mod being deleted (since talking about this is free Engagement™)
Returnal supports dualsense advanced features, you just have to plug the controller into the PC and disable steam input.
I used Returnal as the benchmark tool for the dualsense features (I don’t have a Playstation older than 2) and was amazed by them, then I realized that I didn’t like the actual game as a roguelike or a shooter so I return(al)ed it. But the controller features were sick
I took the comment you’re replying to to mean “I was hooked, so when I read that sentence I stopped reading about this game so that I could go play this game”
“it’s time to chew ass” - Dick Kickem
Yeah, I agree. The reason BG3 was a bigger success than DOS2 is because it has the Baldur’s Gate / D&D license (and has broader appeal since the system is one that a lot more “casuals” understand thanks to the real-play podcast boom), not because it’s a much better game than Divinity. If Larian’s next game isn’t D&D, it’ll probably not sell as well, regardless of quality. In a way though it should relieve some of the pressure on the studio.
Native 4k output instead of a crappy upscaler or a RetroTink which costs more alone than this Analogue product. N64’s native composite is laggy and hideous on a flatscreen TV, you need something like this or a retrotink or a CRT to make the games look good. Even if the Analogue couldn’t play ROMs off an SD card (it can, if Analogue’s previous products are any indication), you could just stick a Summercart in it.
I personally am a ride-or-die CRT player for my retro consoles, but big CRTs are getting rarer and living rooms less accommodating. And N64’s library has a ton of absolutely killer party games that are best experienced on a big TV with your friends, not a dark retro cave on a 20" CRT the way SNES RPGs are. If someone I knew wanted to go a “step past” emulation, I’d absolutely recommended this thing as the second shopping list priority. In order (imo):
Real N64, Real CRT, Summercart/ED64X7 (most authentic, and also cheapest if and only if you can source a CRT that fits your needs)
Analogue 3D, HDTV they already have
Real N64, RetroTink, Summercart/ED64X7 (more expensive than option 2 even if they already have the console and summercart lol)
Real N64, RetroTink or CRT, buying real copies of games at jacked-up collector prices