Halo Reach was an awesome game, and so was Halo 3: ODST.
Halo Reach was an awesome game, and so was Halo 3: ODST.
I really, really want Ubisoft to redeem themselves with this release. But I know they won’t.
For a moment I thought this was Bad Guys at School.
Okay, say that they have released an addon for Blender for modders. Because Blender is under the GNU GPL the addon they release has to be at the very least compatible with the GPL and therefor it should be Free Software. They wouldn’t care. I mean if people can make mods, and improve the addon, it will be easier for them themselves to use it to make assets and everybody benefits. Typical “open source” mindset. And guess what? They did exactly this. Their Blender Addon is under a GPL compatible license ( MIT ). So okay, they at least developed one Free Software thing.
But if you look into it more deeply you will find more interesting things. For example, there is a Free Software python API to drive a special variant of BeamNG called BeamNG Tech. Which is for professional use. Yeah, well… This python thing still requires the proprietary BeamNG tech to be installed. But still. Here is another technically Free Software thing that they developed.
Then if you look even deeper, you will notice that they switched a game engine sometime in the early days of the game. First they used Cry Engine. Which is very proprietary and probably very costly. And then they chose to use a Free Software game engine called Torque 3D instead.
So they are building the game with Free Software on a Free Software game engine for which they built Free Software tools. And yet the game is still proprietary. Even though, as I already said, it feels more like what a Free Software game feels, with community collaboration and an insane level of customize-ability.
Applying this theory means , almost every software that has ever existed is free and open source.
I have played Astro’s Playroom, and it is fun, especially the boss fights.
Valhalla base game + ragnarok took me over 80 hours. Amd I didn’t do most of the side stuff. Mirage was about 20-25 hours, iirc.
You should try playing Vice City on a PS2 emulator. Connect your emulator with retroachievements.org and try to get all the achievements. If you can find a legit PS2 copy, it won’t be piracy.
I use mailbox.org and I manage my own PGP keys. You can also encrypt your whole inbox with your key. To access your inbox, then, you will either have to use something like Thunderbird or give your private key to mailbox.org. And yes, I recommend using your own domain. Also, there is no free-tier.
Nobara. Because it makes gaming on Linux very easy. It’s based on Fedora, and out of all the operating systems I’ve tried, Fedora and Nobara are the most stable on my laptop.
I understand that they are pro-developers, like, they only tale 15% of the sales etc. But why are they anti-consumers?
I use Heroic Games Launcher on Nobara Linux and my experience is more seamless than buying and installing games from Steam. I don’t have to bother with Epic Games Launcher, I just download a game and run via proton or wine.
I thought I was the only one!
I am using NetherSX2 on my Android devices. NetherSX2 is a modified version of AetherSX2 with no ads and many improvements.
Also, I think it is the only PS2 emulator supporting retroachievements.
How’s your experience with Moonshine / Sunshine? Latency on local network?
Sorry, someone already claimed it.
No, sorry. I JUST gave it away.
Not yet. DM me and I’ll send you the key.
Please DM.
Someone already asked for it, sorry.
I thino they mean Adobe Substance Painter. I don’t think it works on Linux, as it also requires Creative Cloud, iirc.