Writing maintainable code is an art form. Like most art forms it can mostly only be learned by practice. So if you don’t have much experience maintaining long lived systems, it’s difficult to know what works and what doesn’t. Most universities don’t teach this as well, so it’s mostly something people learn in the industry.
Then I believe there’s also some aspect of pride in writing overly complicated code. It’s the belief that ”other people can’t comprehend my code because they’re not as smart as me”, when it’s actually ”I suck at writing comprehensible code”.
Video game graphics seem to have reached diminishing returns at this point. Games are more expensive to make, but the end consumer barely notice any visual difference.
There was a time when having the best graphics in any video game was a selling point. People argued whether X360 or PS3 could produce best graphics. Now, nobody cares.