Oh thank God, you were joking. Please don’t scare me like that 😭
Oh thank God, you were joking. Please don’t scare me like that 😭
Baby don’t hurt can’t see me
Baby don’t hurt can’t see me
No more
Apparently GameGuard is the type of anticheat that’s fine with the way other anti cheats have been made available on Linux; i.e. giving kernel-level calls the ol run around to userspace and pretending it’s Windows behavior. which is incredibly funny
Hopefully NProtect doesn’t go after Riot Games’ approach and make their product like Vanguard, which isn’t defeated so easily.
I made that comment prior to clicking on the article.
The staff reductions so far are in the 1300s, with possibility of being a “final” cut this year.
29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.
No clue, but VM gaming (Windows on Linux) last I heard was a royal pain.
Wine/Proton, however, funnily enough…might work. Or at least, Valve is interested in it working.
Christ on a fucking bike. Sometimes I forget how vile Blizzard was (is) run. How the fuck do they have any employees at this point??
Why do y’all in Europe have your bank manage your legal ID? Seems a bit backwards
It has an option for Android Backup Transport spoon…maybe?
That uses a similar approach to the wake word technology, but slightly differently applied.
I am not a computer or ML scientist but this is the gist of how it was explained to me:
Your smartphone will have a low-powered chip connect to your microphone when it is not in use/phone is idle to run a local AI model (this is how it works offline) that asks one thing: is this music or is it not music. Anyway, after that model decides it’s music, it wakes up the main CPU which looks up a snippet of that audio against a database of other audio snippets that correspond to popular/likely songs, and then it displays a song match.
To answer your questions about how it’s different:
the song id happens on a system level access, so it doesn’t go through the normal audio permission system, and thus wouldn’t trigger the microphone access notification.
because it is using a low-powered detection system rather than always having the microphone on, it can run with much less battery usage.
As I understand it, it’s a lot easier to tell if audio seems like it’s music than whether it’s a specific intelligible word that you may or may not be looking for, which you then have to process into language that’s linked to metadata, etc etc.
The initial size of the database is somewhat minor, as what is downloaded is a selection of audio patterns that the audio snippet is compared against. This database gets rotated over time, and the song id apps often also allow you to send your audio snippet to the online megadatabases (Apple’s music library/Google’s music library) for better protection, but overall the data transfer isn’t very noticeable. Searching for arbitrary hot words cannot be nearly as optimized as assistant activations or music detection, especially if it’s not built into the system.
And that’s about it…for now.
All of this is built on current knowledge of researchers analysing data traffic, OS functions, ML audio detection, mobile computation capabilities, and traditional mobile assistants. It’s possible that this may change radically in the near future, where arbitrary audio detection/collection somehow becomes much cheaper computationally, or generative AI makes it easy to extrapolate conversations from low quality audio snippets, or something else I don’t know yet.
Damn, I can’t believe such a legend is gone.
Banning the Internet Archive??? What on earth is happening over there???
Dashing little pup
Oh cool, another DRM on top of Origin to ruin my games
Why can’t you be more like Blizzard, EA? (Can’t believe I wrote that sentence)
Well, TF|2 just got a flurry of fixes and activity recently, so they seem to be eying the market for potential future titles
GameCenter is back again, let’s goooo