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Cake day: July 18th, 2023

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  • It’s a really fun game and feels more pikmin meets banjo kazooie (as its got a bit of collectathon element to it).

    Its mostly broken down into a number of set sandbox levels where there is a lot of vertical traversal. More of the map opens up as you collect the tinykin. The platforming is pretty smooth and there are a number of fun ways to traverse the maps.



  • Dread Delusion is the one they mentioned and I really enjoyed it. It’s definitely a more constrained game than morrowind (a few weapon types/spells/smaller map/etc.) however I didn’t find it that limiting. Finishing most of the quests won’t feel like a slog, but there won’t be a lot to do after finishing up the main quest.

    What really makes the game is the asthetic and world building. Most side quests feel meaningful and you stumble upon them naturally through exploration and progressing the main quest.

    The leveling mechanic doesn’t really lock you out of any specific skillset, and items and consumables enable you to upskill when needed.

    The only real let down for me was the ending. It was a bit anti-climatic. Like a lot of these games its basically a slides how at the end on how your actions impacted the world.









  • While the amount of debt has been ever growing, it hasn’t relative to GDP. When it has grown, it’s grown primarily due to policies from Bush and Trump. Both of these president’s also passed massive tax breaks which is a significant contributing factor to the national debt.

    At the end of the day, the national debt only matters if we can’t pay it. All the cuts being made to federal spending right now are more significant because they will slow down the economy and cause reverberations for years to come (public research and investment are multipliers for the economy in many ways).

    As you call out, we should be taxing billionaires, which points to the larger economic concern right now for America - economic disparity.