Radical Red and Polished Crystal are peak, in my opinion. I can’t go back to the lack of special/physical split, it’s just awful.
Radical Red and Polished Crystal are peak, in my opinion. I can’t go back to the lack of special/physical split, it’s just awful.
I’m one of those weirdos who actually dumps all my own games with my own modded launch Switch mainly for preservation purposes.
But then TotK came out and performed so poorly on the console itself, I exported my save to play on PC and Steam Deck. Every part of my Switch emulation journey has been legal and by-the-book: dumped my own firmware, my own keys, and my own games.
Fuck Nintendo for bullying these developers.
The Twitter thread says that the website with the linked keys is a fake imposter site. Not sure how true that is, but if so, that’s fucked.
Correct. Unfortunately, it’s something that each desktop environment or window manager has to implement themselves. But all the button is doing is moving some config files around, so you can probably do some digging to figure out what it’s copying to where.
This is the system settings application for the KDE desktop environment.
Literally yes. And you don’t even need to know the exact pixel resolution of the TV.
Edit: Here are the problems with you “Wayland isn’t good enough” people.
First, you don’t use Wayland, so you don’t even know if it’s fixed whatever weird issue you encountered with it before or if it supports a niche use case, for example.
Second, Wayland won’t get good enough for you until you start using it and reporting bugs. You think X11 was a bed of roses when it first started? Or do you think they bumped the version number 11 times for fun?
Not sure if you’re a troll, but if you’re serious, nothing I say is going to change your mind, so I won’t bother.
If you’re using Wayland, you can go to Settings -> Colors & Themes -> Login Screen (SDDM) and click “Apply Plasma Settings…”
If you’re using X11, it looks like you’ll have to resort to hacky scripts, unfortunately.
Source: https://discuss.kde.org/t/how-to-change-monitor-layout-and-orientation-in-sddm/3377
I’m curious, my playthroughs of both the original and the remake were so long ago - but does D-pad movement buy the player anything? I agree it’s rather silly that it’s not an option, but I don’t remember being hampered by the control scheme in any way.
Fun fact, Caesar salad is named after the guy who invented it, an Italian living in Mexico at the time.
I mean. I can’t because I defederated from Threads. But neat, I guess.
This is dope, but I’ve been curious, what benefits are there to this? I know reproducibility can improve security by proving that the distro is delivering the packages they say they are, but is there anything else?
That’s fair if you go into desktop mode a lot.
It’s still usable, for sure. The Bazzite team back ported the WiFi and BT patches, so those function. But if you rely on reducing refresh rate to save battery like I do, that can be a big one.
The audio issue isn’t too big of a deal, you just have to do a full reboot to go back into game mode. Just takes a few extra seconds.
But if you already have an LCD, I see the wisdom in waiting for the team to iron out OLED support.
Mainline is also missing some OLED patches around changing the panel refresh rate and audio cutting out when switching from desktop back to game mode, last I recall. Those are the issues holding me back from installing Bazzite on my OLED.
On one hand cool, but on the other, just use Bazzite.
KotOR’s console controls can be a bit awkward at times. I haven’t played it on Switch, but I originally played it when it released on the OG Xbox. I assume the control scheme is similar. And the graphics are going to be dated, but that’s a given for a game from '03. But other than that, I’m sure it’ll be a fantastic experience, especially for a die-hard Star Wars fan. It’s still my top game of all time, and if you can play it on PC with some graphical enhancement mods, it still holds up really well nowadays.
Aspyr’s KotOR port was considered pretty good, I believe. I was disappointed in their Civilization series ports for Linux because their netcode was incompatible with the Windows versions, which is baffling to me, considering Linux users are already siloed so much in other ways. But the games ran okay, so it wasn’t all bad.
But yeah, I haven’t really heard any good updates or news come out of Aspyr for a while. If I recall correctly, they were the original devs for the KotOR remake, which was going to be their first game from the ground up from a technical perspective. But they had that taken away from them after working on it for a year or two, which is crazy. It must’ve truly been awful.
Aspyr has a history of laziness and incompetence, unfortunately. I really want to like the company because they were one of the few companies bringing my favorite games to Linux (KotOR and the Civ series) before Steam and Proton got so damn good. But their Civ ports were always plagued with weird bugs not in the original games, not to mention they didn’t have cross-platform multiplayer, preventing me from playing online with my Windows-using friends unless I dual-booted or tried to fight Wine. And somehow their Civ save file format is different, so you couldn’t even switch between Windows and Linux and continue the same game. It was baffling.
I have! It was great as well. I think it’s my favorite original romhack so far. I’m planning on playing Insurgence next, although that’s a fan-game as opposed to real romhack.