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Joined 2 years ago
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Cake day: June 11th, 2023

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  • If you’re just looking to get started with 3d modeling, it’s hard to beat Blender. At the cost of free, it’s by far the most affordable way to dip your toes in some modeling tools.

    For many workflows it’s world class. If you plan to do more organic forms or don’t need technical precision, then it’s very competitive or preferable to paid software.

    You might find it lacking if you plan to do parametric or technical CAD-style modeling. Even then, I think Blender can be a low cost way to learn what you want in your software before investing in more specialized software. You’ll learn enough of the modeling basics to more fluently navigate what other software provides.


  • Permissive licenses permit a broader range of use compared to “copyleft” licenses.

    “copyleft” here just being a cute way of being the opposite of copyright - instead of disallowing others from what they can do with “copyrighted” code, “copyleft” requires that they (upon request) share modifications to your code.

    Permissive takes away this requirement to share your modifications. “copyleft” is considered more free and open source (FOSS), permissive is more business friendly.



  • For anyone who’s curious, this is the state of discussing this feature: https://github.com/helix-editor/helix/discussions/8572

    I’m not an authority on the helix ethos, but I’ve contributed a bit and hung around long enough to have a good read on their stance on most topics. The project is still young and managing the growing pains of getting a lot of traction relatively early. I think the devs value keeping the maintenance footprint small to keep the project sustainable.

    The philosophy of helix’s design is to be a more convenient kakoune, not necessarily a vim. vim is much more widely known, so that analogy springs up more often, but this idea of using piping out to an external command for most operations comes from kakoune.

    For features that would introduce significant maintenance overhead, may jeopardize the performance of a more common workflow or where the design goals are still maturing, the team tends to push such suggestions toward being developed as plugins when that system is added. I get the impression that they see the value of this workflow, but would prefer to see it battle tested as a plugin first.


  • I’ve been there, but over the years I’ve gotten better at avoiding being in this situation.

    If you are implementing something for yourself, and merging it back upstream is just a bonus, then by all means jump straight to implementing.

    However, it’s emotionally draining to implement something and arrive at something you’re proud of only to have it ignored. So do that legwork upfront. File a feature request, open a discussion, join their dev chat - whatever it is, make sure what you want to do is valued and will be welcomed into the project before you start on it. They might even nudge you in a direction that you hadn’t considered before you started.

    Be a responsible dev and communicate before you do the work.


  • Thanks for sharing! Really interesting history in this article. It’s scary to think what a world would look like if Sun didn’t sue Microsoft into oblivion and put an end to this strategy.

    We could be living in a world where Windows is the dominant desktop OS instead of our beloved Solaris.

    To be serious, though, being sued/forced to settle isn’t an indicator that the strategy hasn’t worked. In fact, as is evident by the continued doubling down on the strategy by Microsoft and the unfettered execution of this strategy with Chrome, it’s clear that the value far outweighs the cost of the occasional settlement. The only real deterrent is antitrust regulation and that has been just about entirely defanged. These concerns are especially pertinent for something like Lemmy where there’s no central entity to soak the legal fees to go to court.