If you just plug regular AR glasses like xreal glasses into your steamdeck then the display is static and moves with your head. The Decky plug-in makes the screen “Hover” in front of you so you can move your head around and the screen stays in place. Previously, it only worked with vulkan games but now everything including the decks interface will “hover” in front you you.
Awesome, this make godot more viable for bigger indie devs and studios.
I think the “Showcasing Framework Laptops” is what rubs me the wrong way. I like the idea of trying to get feedback and learn the need of real linux users but anything that qualifies as marketing should be paid.
Man that eee pc, disks, and ipod are an instant nostalgia trigger for me. I miss my net books. Not enough to go buy one though.
I feel like linux users benefit the most from arm since we can build our software natively for arm with access to the source code.
I’m very interested in these.
That’s only for minorities and poor people.
My understanding is that they are making new version based on opengamepadUI. I made a video playing around with it on a steamdeck running EndeavorOS with opengamepadUI installed as a DE. It’s very alpha so IDK how it’s going to work for them. https://makertube.net/w/1JtXgbupmgcjJbRD4o7Wpa
It’s $500 for a 7840u. It’s not bad IMO. https://neo.manjaro.org/#specs
I’m excited for this handheld. I’m planning on picking one up just to support more foss based hardware.
That would be amazing lol!
If anyone is interested in a similar project check out open-game-pad-ui. It features a plug system for stores. Right now there is only steam and flatpak but eventually there could be other stores. It’s really not ready to be daily drive but it is functional.
So there revenue model is to sell the os to OEM and offer support? Good luck with that.
For me, I only keep digital music and in flac form if I can get it in high quality. I personally don’t have any nostalgia for physical stuff.
I think the blender institute self-hosts with git tea. https://projects.blender.org/blender/blender
That’s awesome! The system76 stuff looks so cool.
When I installed ubuntu on my surface go 2 it was as easy as there is good known documentation on it. Only thing is you want to pick up a usb c dock to plug a keyboard along with the installation media. https://github.com/linux-surface/linux-surface/wiki/Surface-Go-2
I’ve been enjoying ubuntu on my surface go 2. You can pick one up used for less than $200. Go for an 8gb model. Everything worked for me except the webcam.
That is awesome! Now you never have to worry about someone taking your cad program away from you.
I feel like the problem is Blender and Godot have different needs when it come to models. Godot is real time and blender is slow but far more capable in what it produces. It would be extremely difficult to make a new format that can handle both use cases. I think what we really need is a “best modeling practices guide” for godot/gamedev. My biggest issue when I never know what will work and what doesn’t. I don’t think we need a new format just more documentation and guides for modeling in blender for gamedev.