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Cake day: July 10th, 2023

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  • I found the main issue with many non-rolling release distributions are the upgrade instructions from one stable release to the next, and not the difficulty of installing them.

    I’m myself a Archlinux guy, but that does sometimes require some carefulness and regularly (at least weekly) applying updates and does not have stable automatic updates, so I started installing Fedora atomic desktop distributions (Fedora Silverblue/Kinolite/etc.) for people that just want to use their device for basic stuff.

    The reason for that is long term maintainability without an expert at hand.

    I had so many bad experiences updating distributions from one stable version to the next, be it Debian and Ubuntu-based, or Fedora-based distributions.

    And with those atomic desktop distributions the amount of moving parts is much lower, so hopefully upgrading them to newer releases is much more stable.

    So I would suggest giving Fedora Silverblue (Gnome desktop), Kinolite (KDE) or Budgie Edition a try.






  • Well I can only speak for myself, but I prefer games stores in that order:

    1. GOG, because DRM free and they don’t enforce game updates.
    2. Steam, because they are well integrated into the SteamDeck, they push Linux gaming, and Gabe seems to be an alright guy.
    3. Itch.io, because lots of indy games
    4. Epic Game store, good: free games, bad: Epic and Tim Sweeney.

    There are business decisions with all of them that I dislike.

    For the top dog PC game store, Valve could behave much much worse. Epic is still in the customer and game developer acquisition phase (and still behave like a d*ck with their exclusive deals), if the ever manage to push Valve aside, I believe they will be much worse.








  • The best “server-side” anti cheat mechanisms online is streaming the game, and I am sure that eventually some talented developers are able to even write some aim bot (or more) for that.

    Competitive games need a fully controlled environment. Doing it online with random unknown people should not be taken as serious as they currently do.

    Alot about video games is not standardized. To be competitive all players should have the same hardware, internet connection, etc. So that it is actually individual skill that is measured, not just the size of players wallet.

    But even then, developing skill takes alot of practice and time, which also, in our current system, can be converted into money. There just is no fair competition here anyway. Still many people believe in meritocracies…


  • The problem is EAs business model for this game. It is free to pay, so EA need to extract money otherwise. They introduce some gamified resource collection and crafting with exponentially rising costs, etc. And hope that gamers circumvent that by buying stuff with real money. Now players don’t all want or can’t do that, and look for alternative solutions.

    So EAs business model drives people to cheat. To cheat them primarily and other players secondarily.

    And because of their business model, they cannot solve the cheating between players by giving them dedicated servers or just let them P2P match, because they would loose control over them and their ability to extract more money.


  • cmhe@lemmy.worldtoPrivacy@lemmy.mlDo you use TPM ?
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    2 months ago

    Together with secure boot and your own signing keys, it could be a good way to en/decrypt the a dm-verity secured read-only rootfs. But for the home partition I would probably still want to enter my own decryption key, maybe via systemd-homed. From there you can update the kernel/initramfs and read-only rootfs image and sign them for the next boot.

    This is complicated to set up. Otherwise maybe use TPM as a 2FA, so you still have to enter a pin?






  • So you meant to say:

    I would go as far as to say that Bitwarden’s main competitive advantage and differentiation is that it’s source is available.

    That is not true, there are a lot of other password management software out there where the client source code is either open source or source available. For instance keyguard: https://github.com/AChep/keyguard-app?tab=License-1-ov-file#readme which is an alternative proprietary bitwarden client, where the source is also available. Also the Proton Pass client is under GPLv3.

    I would argue that the main advantage of bitwarden compared to others is that it is open source and has an open source server for self-hosting (vaultwarden). Which of course makes it difficult in terms of business strategy with their VC funding. But maybe becoming a non-profit org and getting money from donors, the strategic funds of EU and other governments, etc. might be an alternative way.