When the article was first posted it said "Published in 2025…”, at least they corrected that heh. But yeah factorio had been around for a couple of years by then.
When the article was first posted it said "Published in 2025…”, at least they corrected that heh. But yeah factorio had been around for a couple of years by then.
How many did you fucking drink?!
A bit off topic but certainly related, I just heard about this:
Thanks to the efforts of those continuing simmaster07’s line of work, namely Null 45 and memo, these sorts of revolutions are about to become more commonplace, bringing with them everything from improved game stability on modern systems, to long-requested new features and quality-of-life (QoL) improvements. Null 45 has already released over a dozen DLL mods on the STEX since November, one of the most recent of which allows more Building Styles. While I can’t reveal too much at this point in time, I will note that DLL files will become important components of major SC4 mods in the very near future. Suffice to say, we’re entering a very exciting time in the SC4 modding community.
Edit: the caveat being, these will only work on the digital release windows version of SC4
I personally think we’re close to the high water mark, might see 2.5m, maaaybe 3 but I’m skeptical. You’ve seen most of what the game has to offer after 10 hours, and the jank + lack of story is sure to cause lots of people to bounce off of it pretty quickly. I think given some time it’ll improve, but by then you won’t get these crazy peak concurrent numbers.
Nintendo owns a stake in the franchise, but doesn’t do the development
Yep this and/or wheel weights or buckshot
Edit: also might add some sort of grippy, non-slip material to the bottom so it’s not entirely relying on sheer weight. Also, hot glue can secure the weights in the cavity so they don’t rattle.
Tell me you didn’t read the article without telling me…
He’s talking about 6~(?) months ago, they ditched the android specific codebase and ported the iPhone app to Android (“unified the codebase”) which made a lot of things shittier on the android side of things
100%
The soundtrack from the first game is in my top 5 OSTs of all time (FTL probably edges it out a little, and crypt of the necrodancer just below it)
Super excited to dive back into this game, one of the few games I got 100% achievements in when I played it on my vita years ago.
Edit: Spotify link for the OG OST: https://open.spotify.com/album/10ZDr7VkJP1YyQaSgKa0pV?si=kX_6PaJBS9ayM71ryIZQFg&context=spotify%3Aalbum%3A10ZDr7VkJP1YyQaSgKa0pV
And the OST for Returns: https://open.spotify.com/album/0rlpmIIOpykorXItVS0oAf?si=UUr3efbGTlCNfHBXXSu9aA&context=spotify%3Aalbum%3A0rlpmIIOpykorXItVS0oAf
Thank you!
Is there a way to view this without logging into Twitter?
This one, Michigan and Carrie & Lowell are my faves
Was just telling my friends, had one of those instances where I lost a run, so I closed the game with the intent of going to go so something else, then found myself opening it again 2 minutes later… so addictive