Imo Solasta is a better implementation of 5e mechanics (aside from the lack of grappling improvised weapons), but BG3 story is undeniably better
Imo Solasta is a better implementation of 5e mechanics (aside from the lack of grappling improvised weapons), but BG3 story is undeniably better
Can’t wait to try crackling lance of disintegration with battlemage, rebuke of the vaal and beacon of madness
And also try to figure out a way to use flameblast of contaction
Bring me funny pictures of Spider-Man!
Raise dead is a resurrection spell in dnd
There are no healing/resurrection spells on wizard’s spell list
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
My gf asked me to not give her a ring when I’ll propose, but a zweihander instead :D
When you try to put a bag of holding into another bag of holding
Hoist the black flag!
Me trying to beat Minos Prime
The story in bg3 better, as it’s closer to tabletop experience. Ofc no video game ever will be as open to player’s choices as an actual living DM, but bg3 here is way better in that regard than solasta. Solving an encounter by convincing multiple people to kill eachother is amazing
I still like solasta more, as there’s just so many things in bg3 that infuriate me, like individual exp instead of party exp, and personal exp rewards for “background related” stuff, allowing for someone get ahead or behind the rest of the party on level ups. I was playing with my gf and let her be the party face, which made me about a quarter of a level behind by act 3. Or flight being a glorified dash.