“Guess what! I’ve named a boil on my ass after you. It, too, bothers me every time I sit down.”
-Gheed, Diablo 2.
“Guess what! I’ve named a boil on my ass after you. It, too, bothers me every time I sit down.”
-Gheed, Diablo 2.
That just means you value your own ability to evade blame over the lives of real people.
Oh he’d act. He’d assist Russia and be the other Axis power.
It’s also creating a patent minefield that stifles any game development by people who can’t afford the lawyers necessary to navigate it.
In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it’s not the case, they’re not simply wrong, they’re lying.
That’s why giving out the last 4 digits isn’t safe. It’s trivial to derive the first 5 with public records and a lookup table.
Part of that is just selection bias. Very few people would post Amazon reviews for their shoes unprompted. But if something unexpected happens, like if they have a defective pair, they’re quite a bit more likely to go back and write something.
This is why I’m looking forward to the first few seasons of PoE2. It sounds like they’re starting out focused on making the moment to moment gameplay more interesting. They’ll cave to the zoom zoom crowd soon enough and ruin the game with power creep within a year, so I’m very much planning on treating it as a temporary game, but it’ll be fun while it lasts.
The only people who are mad are the kinds of people who have the ages of consent memorized for all 50 states.
I think regardless of how realistic it is, it’s definitely interesting how the owning class really likes the idea of a future with a class of sapient beings with no legal rights.
That and the lead poisoning.
If you want to go absolutely strict RAW with the creature/object distinction, resurrection spells don’t technically work. They target “a creature that died”, which, by an obnoxiously precise reading of the rules, can’t exist. After they die, they’re an object and not a valid target.
I don’t understand why they can’t just make “dead” a state a creature can be in.
The story is hard to grasp because you’re starting off halfway through it. The entire first half of the campaign is lost media.
Geographical continents and geological continents aren’t quite the same thing.
So the Panopticon. The hypothetical prison that even people in the 1800s thought would be a human rights violation to build because it was such an extreme form of psychological torture.
Exactly. I give it 50/50 odds that this video is something people will look back on and laugh about how much effort went into bosses that were functionally removed from the game, much like PoE1 boss mechanic guides. I genuinely want to be wrong here, but the game I want PoE2 to be, and the game GGG wants to make, is something the community is viciously opposed to. The PoE community absolutely despises anything resembling gameplay.
I really hope they keep the power creep in check. Everything they’ve shown looks great, but if player power is even a fraction of what it is in PoE1, it’ll just be a neat bit of trivia that if you intentionally hold DPS and let bosses live they all do unique things.
While there’s nothing wrong with a game being declared complete and stopping updates, the way this went down doesn’t sit right. Evil Empire (the studio that split off from Motion Twin specifically to maintain Dead Cells) had longer-term plans and the resources to make them happen, but Motion Twin then ordered Evil Empire to stop development because they thought an actively developed Dead Cells would be a competitor to Windblown that they could preemptively kill off.
The irony is that without the warning to attempt to suppress discussion about that, people might have just forgotten about it.
Yes. The exceptions are a smaller cardinality of infinity than the set of all real numbers.