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Cake day: July 10th, 2023

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  • The qunari design is the weirdest thing to me. They Bioware spent so much effort solidifying who the Qunari are in 2 and had a great design to reflect that. Then in 3 I feel like they maintained and perhaps even improved the design, but kinda watered down the characterization of the culture. Perhaps I’m misremembering and the group of Qunari present in 2 are a more extreme sect than they are representative of the people as a whole. Now in Veilguard they seem to have really softened everything about the race. I’m just confused about the design direction which is disappointing because I really enjoy the qunari of DA2.




  • Origins is excellent. but all of them are in different ways.

    Exactly. Origins was revolutionary at the time for it’s broad branching character and narrative options. DA2 actually had a fantastic if comparatively linear story and arguably the strongest setting of all three games. DA3 for all of its bloat had a huge beautiful world to explore and strong characters. I know it’s a controversial opinion, but I actually really enjoyed the combat in DA3 as well.

    People get really hung up on the rose-tinted novelty of Origins at the time of its release, and it was amazing at the time, but it’s hardly the best RPG ever made. I don’t know if I would even consider it part of the discussion.












  • Don’t get me wrong I adore BG3 and it is absolutely stunning, but I don’t know if we can compare a heavily curated experience like that to something like this which allows for such a high degree of customization and player created content. It will be interesting to see if the final product actually looks like this. You can damn well guarantee all of those customization options will be locked behind micro transactions though.