A betting man would play this one slow. I am definitely part of the crowd that wants this to do well but I am not counting on it.
A betting man would play this one slow. I am definitely part of the crowd that wants this to do well but I am not counting on it.
The qunari design is the weirdest thing to me. They Bioware spent so much effort solidifying who the Qunari are in 2 and had a great design to reflect that. Then in 3 I feel like they maintained and perhaps even improved the design, but kinda watered down the characterization of the culture. Perhaps I’m misremembering and the group of Qunari present in 2 are a more extreme sect than they are representative of the people as a whole. Now in Veilguard they seem to have really softened everything about the race. I’m just confused about the design direction which is disappointing because I really enjoy the qunari of DA2.
DA2 has several bad qualities. I personally would not generalize it as a bad game. I am willing to concede that this is an unpopular opinion, however.
I had forgotten how hard that trailer went. Also, I just got a weirdly nostalgic pang from that EA blood dragon that for me is really reminiscent of the end of the era when you could trust that anything published by the EA/Bioware team was going to fucking excel.
Origins is excellent. but all of them are in different ways.
Exactly. Origins was revolutionary at the time for it’s broad branching character and narrative options. DA2 actually had a fantastic if comparatively linear story and arguably the strongest setting of all three games. DA3 for all of its bloat had a huge beautiful world to explore and strong characters. I know it’s a controversial opinion, but I actually really enjoyed the combat in DA3 as well.
People get really hung up on the rose-tinted novelty of Origins at the time of its release, and it was amazing at the time, but it’s hardly the best RPG ever made. I don’t know if I would even consider it part of the discussion.
The Baldur’s Gate series has been my favorite franchise since the first game launched, I adored each of the Dragon Age games for what they were, and I really don’t understand what the point of this article is. It’s just a love letter to Origins. She keeps pointing out that BG3 sure is a great successor to Origins which was in itself a successor to BG 1/2, which just…duh? Is she trying to convince people to go back and play Origins? I don’t think that is a terrible idea, but I would point them instead to the original games if you want to experience what BG3 is truly resurrecting.
This game was actually pretty fun if you could find a lobby but it was buggy as hell and could become lopsided pretty quickly.
Socks don’t move of their own accord.
Yeah this just feels like government approved passive aggression.
I know nothing about game development, so feel free to reference back to that. If the player is controlling an actual toddler in this game, rather than a 2ft tall Ethan Winters, have you considered trying to alter the camera and movement controls so they are more wobbly/unsteady? The most jarring observation I had from the trailer was "No toddler on the planet moves that purposefully.
Otherwise I think you have a fantastic spooky atmosphere and I think the idea of playing a helpless child really lends itself to the horror genre in a powerful way.
Do you think you could expand on what the gameplay is actually like?
I disagree. There are still tons of games available that are amazing and aren’t developed by companies that enable shitty behavior and decision making, but you definitely have to shift through the chaff to find them.
Hot shit it’s not often you see a frontpage cross reference on Lemmy!
Another fun fact about the game is it has a surprisingly robust audio system built in. I had a clan member who could pinpoint exactly where an enemy was on certain maps (pipeline I think?) just by the sound their footsteps were making and the direction/proximity to his location.
Also, shout-out to all the boys out there that did the precision m203 artillery bombing on bridge! I remember getting good enough to hit each of the individual cover posts. I spent so much time playing this game.
I had no idea Guild Wars was still releasing content. The first game was my first big boy MMO and I have so many fond memories.
You’re not wrong but there is such a huge cost of entry for even a decent speaker set up.
Don’t get me wrong I adore BG3 and it is absolutely stunning, but I don’t know if we can compare a heavily curated experience like that to something like this which allows for such a high degree of customization and player created content. It will be interesting to see if the final product actually looks like this. You can damn well guarantee all of those customization options will be locked behind micro transactions though.
I have zero interest in playing this but it’s visually stunning. I can’t think of another game with this combination of graphic fidelity and smooth complex animation.
I have considered it a few times and I even have Helldivers installed still, buuuut I’m balls deep in my first run of Elden Ring right now and I haven’t even hit the DLC yet, so 🤷♂️.
I never thought I would see blade of darkness again. Thank you for sharing.