And because the wire gauge is less than the wiring in the wall the breaker won’t trip before it reaches the point where it’s overloaded either.
And because the wire gauge is less than the wiring in the wall the breaker won’t trip before it reaches the point where it’s overloaded either.
And to add to the conversation(if there’s anything incorrect please let me know) from videos I’ve seen by MentourPilot, Captain Joe and online sources
The process will most likely look like the following (assuming an emergency descent is needed because the cabin can’t be pressurized like with the window vs some smaller hole air leak):
They will put on their own o2 masks (it’s critical to do this as you can lose consciousness in under a minute)
They will set the transponder to a code that denotes the emergency to both ATC and nearby traffic
They will radio the distress both for ATC but also nearby planes to give them a heads up that they’ll be rapidly descending. If it’s in a high traffic area they may wait for approval to begin descent (and you can be sure ATC is going to be moving planes out of the way.). If it’s taking too long they will begin descending anyway.
They’ll announce to the cabin that they’re doing an emergency descent
They will start a rapid descent to 10,000 ft (if terrain allows it, otherwise down to whatever they can safely get to). This is because the emergency o2 is limited to about 15 minutes.
Some interesting things I learned about this.
They will often use autopilot for the descent and level flight. This is because of limited visibility and a risk of possible issues caused by low o2.
They turn on all lights to make sure they’re as visible as possible to other traffic.
This descent will be really unpleasant. Not a gentle descent but the safest one (especially if they’re unsure if there’s any structural issues) they can do. Which will be quite a bit steeper than anybody is used to.
So passengers on the plane will experience this as:
Loud rushing noise. Possible moisture filling the cabin now that you have outside cold air mixing with warm air and surfaces inside
Masks dropping and seatbelt signs
Shortly after the Captain saying “Emergency descent” 3 or so times
Flight screw scrambling to seats and putting on masks
The sound of the wings adjusting for speed brakes, shuddering from the flight profile change,
The sounds of the engines being revved up to the planes maximum speed as the nose of the plane tipping down. It will feel like it’s faster than it really is with the shift in gravity followed by being pressed back due to the increase in speed during descent.
The plane shifting as they turn away from the main traffic area as they descend (unless told otherwise by ATC, etc)
Not a fun experience I’m sure
Some sources to check out
Emergency descend!! Cockpit video
Explosive decompression at Simulador TCP. EAS Barcelona pilot school
Exactly. Small (very small) adjustments.
Doesn’t Bambu Studio have some tuning menus? It may cover this.
Me ordering the ribeye.
Wait… wait… [chewing] he’s got a point
I don’t have a Bambu but what they also need to look at is retraction settings after purging the extra filament.
Seems like it needs to retract a little more to lower the “pressure” of the melted filament in the nozzle.
Best analogy is that this is like a giant glue gun. Squeeze really hard and fast and the glue isn’t going to stop when you let up in the trigger. Except, with a printer, you can have the extruder “retract” a little which does introduce a vacuum effect and slow/stop the oozing.
Note: make small adjustments with a direct drive (which most of these printers are using these days) so you don’t pull molten plastic into the heatbreak and have to deal with clogs. However, if it’s oozing out you’re probably not even close to that being an issue.
I use Klipper and OrcaSlicer but when I get a new type of Filament (ABS, PLA, TPU) I tune it including retractions. This way it does cleaner lines and is less likely to leave blogs, stringing. And tuning filament retractions here (or something specific to purges) should fix the issue.
It’s a foil in Majora’s Mask but, after a little bit, a kind of ally in this one.
You find yourself waiting for it, as it enables you to move on to the next jaunt you’re going to make.
The entire game is one giant puzzle rather than MM where it’s alot of smaller ones that the mechanic gets in the way of.
I went and edited more into the answer. Trying to capture the feeling about it so that they aren’t afraid of being annoyed. Hopefully I handled it gingerly enough.
The one mechanic is similar, yes. But the gameplay and exploration are drastically different.
I can’t praise the game enough… it’s just so good.
For example. You’re in a dungeon and then it happens and you go back.
In some ways something happens when you’re pulling on some thread. There’s no dungeons, no goal (explicitly). You are exploring and as you learn more you realize there’s areas to check out because they’ll answer some question you have about what happened or why something is the way it is.
In this case perhaps the mechanic occurs and you find yourself briefly annoyed. But then you go back to the spot, this time things are in a different place and state and you realize something happens that allows you to go further which leads to another thread/mystery.
And then you’re off. As time goes on you learn to accept and then even invite it. More and more you unravel deeper mysteries, learning what and why and then seeing earlier conclusions in a new light.
Why it’s happening, how it’s happening, what can be done and can’t, etc. it’s really a one of a kind experience.
Or Catlander with cats that have the Blue Steel look to them or dressed like models from the movie.
“Cat calendars… so hot right now”
Fair point. Hmmm…. The Atari version of pac man.
That thing was just… bad.
I can’t recall a lot of just plain bad games except the ones cited. But looking forward to anybody else coming up with something they maybe jogs my memory
Zelda wand of Gamelon ET for the Atari
Yet…
This sounds like something Alec of Technology Connection would ask.
Hmmm…
What is probably the most critical are stable temperatures.
Rapid changes can wreak havoc on ABS for example.
What about the filament feed path? I have a 1.5 and the only thing about it is that I have to hand feed filament changed because of the space in the path between the gear and the bottom going towards the hotend
Indeed. With very slowly pronounced “bunny ear finger quotes” as you say it to emphasize the sarcasm.
I’ve heard it said both ways.
For example.
When the statement you’re quoting is going to be quote, short or simple, unquote.
Or, if it’s going to stand on its own and be quote, unquote, some long citation that would make famous Russian authors jealous.
If they’re on board that could be their idle ambient temps.
The currents running through them, resistors, etc all generate some heat.
I tend to look at board temps less about the environment and more about how the board is doing.
Is it suddenly running very hot, etc.
As for the extruder it is attached to a thermal mass. So it may take longer to adjust but you did say it’s been sitting there for a bit.
No experience with these but I have seen some.
Basically you have 2 extruders and push the filament based on what’s needed.
You do need to purge the melt zone and I these don’t work well with different materials (PLA in one, ABS the other) because of PLA being too hot at ABS melt temps, etc.
As for these knockoffs if it’s cheap enough maybe but I can’t imagine the heat break being too good and it seems prone to jams.