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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • AAA game development has gotten significantly more costly and time consuming, to the point where it is now basically unsustainable and headed for imminent collapse.

    For the Dark Souls example, though, I think it’s important to note that FromSoft still produced Sekiro in between Dark Souls 3 and Elden Ring, leaving only a 3-year gap for Elden Ring to come out. Not to mention that the time between Demon Souls to Elden Ring is still less than the time gap between Skyrim and Elder Scrolls 6, so it’s also orders of magnitude of difference.


  • If it’s not out within the next 4 years, it will officially be the case that more time has passed between Elder Scrolls 5 and 6 than Elder Scrolls 1 through 5.

    17 years between Arena and Skyrim compared to 13 years so far since Skyrim’s release in 2011 (and counting, almost up to 14 years if counting from calendar year alone).

    When Skyrim came out, Bethesda promised free new Bethesda games for life to parents of kids born on 11/11/11 who named their child Dovahkiin. Young Dovahkiin is almost in high school now, and of the promised free games, their parents have earned a whopping:

    • Fallout 4
    • Fallout 76
    • Starfield

    Hope it was worth it.










  • Yeah, it’s hard to keep track after they quickly abandoned the numbered naming scheme after 2. And I think that was partly because people were confused anyways by the un-numbered prequel featuring the same setting and cast of characters, while the numbered sequel was almost entirely separate.

    (Caveat: I have not played Double Exposure yet so I am not sure how directly connected it is to the first game) The titles are disconnected enough that anyone can basically just jump into the series with any title at any time, the only exception being the first game and Before the Storm, since they’re directly connected. I’ve heard it said that those two can still be appreciated in either release order or chronological order, but would probably be best served played one right after the other either way.

    The only other connections I know of are:

    • Life is Strange 2 - A character from the original game and Before the Storm plays a minor role in the story, but context is not required to understand the plot.

    • Life is Strange: True Colors - A character from Before the Storm features prominently in the story, but context is also not required to understand the main plot. However, this character has a DLC story that I haven’t played, so I don’t know if that ties in more to Before the Storm than True Colors alone does.


  • The series is still decently popular, though the newest is the lowest rated one yet. There is also more than one developer involved. Here’s a short list of the main titles, developer, and other notes listed below for each:

    Life is Strange (2015)

    • The original game.
    • Takes place in 2013.
    • Developed by Dontnod.
    • Released in chapters.
    • Remastered in 2022 by Deck Nine.
    • 81 on OpenCritic.

    Life is Strange: Before the Storm (2017)

    • Prequel to Life is Strange.
    • Features much of the Life is Strange cast.
    • Takes place in 2010.
    • Developed by Deck Nine.
    • Released in chapters.
    • Remastered in 2022 by Deck Nine.
    • 80 on OpenCritic.

    Life is Strange 2 (2018-2019)

    • Sequel to Life is Strange.
    • Features a new cast of characters.
    • Takes place in 2016-2017.
    • Developed by Dontnod.
    • Released in chapters.
    • 76 on OpenCritic.

    Life is Strange: True Colors (2021)

    • Sequel to Life is Strange 2.
    • Features a new cast of characters.
    • Takes place in 2019.
    • Developed by Deck Nine.
    • Released in its entirety.
    • 81 on OpenCritic.

    Life is Strange: Double Exposure (2024)

    • Sequel to Life is Strange: True Colors.
    • Stars the original protagonist of Life is Strange.
    • Takes place in 2023.
    • Developed by Deck Nine.
    • Released in its entirety.
    • 71 on OpenCritic.







  • It’s not so much people being worried about wasting it, as much as they’re worried about paying someone to continue fueling spirals of addiction. People can be homeless due to any number of different factors, so I hate to assume someone’s circumstances, but it’s impossible to know when giving cash is helping or making things worse.

    My place of work is a nonprofit that coordinates with a variety of local social services, so I donate to those causes each year instead and help others connect to the resources they offer when I can.