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Joined 10 months ago
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Cake day: March 13th, 2024

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  • Link’s Awakening was my first game on my Gameboy, so will always have a special place in my heart! Ocarina was my first N64 game too, and it blew my mind! Nostalgia plays some part in how I feel about those games, but both are still solid games to this day.

    BoTW and ToTK both managed to push the boundaries of gaming, and the sheer joy of discovery in both games makes them stand out. I do also love ALttP though, and in its own time it was just as revolutionary I reckon. I didn’t play it until the 2000s though.


  • Very nice. Good video too. I like hearing the origin story if the game. And to your point about not wanting to show your code… ugly code is beautiful code really. Anything I write is akin to modelling with clay… using hammers. But if it does the job (especially any smooth UX bits) and resource availability is not particularly critical then all good. Seeing that process play out through code structure is cool though. Much more interesting than some ultra optimised minimalist code. When it comes to a game, I think a slightly chaotic code base actually lends some artistic effect that bleeds through the actual visual/aural/haptic interfaces. Game looks fun though, is what I’m getting at. Make sure to post a link to the demo when it arrives!


  • The concern about digital media compatibility and longevity is definitely valid. But even in the unlikely event that all electronics simultaneously went kaput, the knowledge to recreate working systems, as well as the materials, are still going to be there. Also, the average person has more knowledge than even just 200 years ago, not too mention the fact there is still more print media around than then too.

    Yes our current global data footprint could take a massive hit, and would feel like a huge step back, but it’s still going to be comparatively huge compared to any other time in history. Not so much going back to the stone age as going back to the 1980s.

    Information his always degraded over time. Some being lost, some being made obsolete, some evolving (like culture). I think given our short term digital experience as a species we just find it a bit of existential crisis to view our digital data as having a shelf life too.










  • When I was about 16 I was walking past a nightclub as some guys were packing up a van outside. One of them called out to me and started telling me a story about how they were fitting out the club with a new sound system and had some surplus speakers. They asked if I wanted to take them off their hands. Really, I wanted to go and research them first, but this was in the olden days before the entire internet was in your pocket. They showed me the brochure and manual, I gave them £200 cash, and they drove me home in the van with the speakers. On the journey I started to get suspicious and got them to drop me a few roads over from my actual house. Lugged the speakers home by hand, started researching them and found it was a common scam. The units themselves were totally fake and from what others had said were a fire hazard. Police weren’t interested as I had given the money freely. I had a buddy take them to the dump in his van. I spent quite a while researching who was behind it and ended up with the details of the “company” manufacturing the units in a workshop in London. I then spent a few weeks having fun prank calling them with various soundboards (Arnie was the best!). I made my peace with the whole scenario by framing it as an overpriced, but entertaining subscription to a guilt-free prank call experience.