The fact Microsoft isn’t mentioned astounds me.
The fact Microsoft isn’t mentioned astounds me.
We have rules?
The semantics of this title makes my brain itch
Didn’t they effectively kill the oculus rifts with required logins and no more support?
I believe it’s 1% for access to the “entire post-open ecosystem”, rather than 1% per project which would be unreasonable. So you could use one or thousands of projects under the Post-open banner, but still pay 1%.
It will take years to develop the post-open ecosystem to be something worth spending that much on.
Also chromosome tests aren’t a foolproof indication of sex anyway. People can have one set or another while still having the properties associated with the other sex, so it doesn’t really work as a definitive measure. The question is reasonable until you examine it and it’s motives.
The question subtly suggests that if she had a Y chromosome then she has some biological advantage and therefore doesn’t deserve the medal she earned. Does she actually have an advantage from the Y chromosome? Are we going to ensure through DNA testing that all competitors are going to be exactly equal by genetics? If so, we’re going to have 8 clones of Usain Bolt competing for the 100m sprint. Michael Phelps arguably had a biological advantage by having hyper flexible shoulders, are we disqualifying those biological advantages? Of course not, so what do they actually mean when asking those questions about the chromosome? They don’t have meaningful answers to the questions I raise, they just want to add fuel to the fires of the culture war for their own political means.
I for one am frequently so close to my very good friends that my nose is pressed against theirs, my eyes only able to see theirs, the world not existing around us, while discussing in a platonic way how their day is going.
I’ve not built anything beyond simple scripts in rust but I’m looking at some of the cosmic codebase to see what I can do.
That works until all* games come with root level anti cheat. It was the same with micro transactions which people still defend despite being utter shit.
Helldivers 2 does the same thing. If this continues it will be extremely advisable to move any non-gaming use-cases to a different computer as you have no idea what the “anti-cheat” is doing with that level of authority over your computer.
I would be curious how this actually works in practice. What counts as “in progress”? Encounters? Plot points? Knowledge that a goblin has? If all of those things are “in progress” and you can only have so many things in the “in progress” column, I feel like you’d very quickly have to break that rule and then everything becomes “in progress”.
YouTube introduced another way to try to stop things like newpipe working. Newpipe are working on a fix.
It still works here. I for one have been avoiding prepping my next session for over 8 months now because of this!
Again, this existed before AI. Typo squatting, supply chain attacks, automated package uploads, CI pipeline infection, they’re all known attack vectors. That’s not to say this isn’t a concern, just that it’s a known risk and the addition of “AI” doesn’t, to my eyes, increase that risk. If your SSH keys don’t require a password, you have taken the decision to make those keys less secure but more convenient to use. That’s pretty much always the tradeoff in security.
The risk here is slightly overblown or misrepresented. Just because a fork exists doesn’t mean that anyone has even read it, let alone run it on their system. For this to be a real threat they would have to publish packages with identical or similar names (ie typo-squatting) to public package repositories which this article didn’t have any information on but which is a known problem long before AI. The level of obfuscation and number of repos affected is impressive but ultimately unlikely to have widespread impact to anyone besides GitHub.
I’ve only used helm and hadn’t considered kustomize as an equivalent, what about kustomize makes it bette in your opinion?
Why are people weaving social media and the internet into a single thread? The internet is so vast, social media makes up a tiny sliver of it.
Because to most people outside Lemmy the “internet” (by which they mean the world wide web but that’s me being a pedant) IS social media. There might as well not be anything outside the walled gardens of social media to them because they’ve been conditioned to only stay on one, maybe two platforms for years at this point. The old “what’s a browser?” question these days gets answered with “I don’t need a browser I have Facebook”. Completely nonsensical to us but to them it’s totally natural. Not being derogatory about them or anything but the 60k lemmy users and however many million on Reddit are not the majority. Facebook with it’s 3 billion (with a b) users, IS the majority of the internet.
My friend and I are looking to make a game and the general consensus has been that perforce is still better than git LFS, so we’re setting up a perforce server. What is it about SVN and perforce that you miss? I’ve only ever used git professionally for VCS so I’m finding perforce’s always-online and exclusive-checkouts model just very strange (though I understand the need for it when working with binary files).
I like it and have been using it for something like 6 months. I had an issue where I really liked the application and how simple it was but I didn’t really want to “budget”, just keep an eye on where my money was going. That was fine, just keep zero-ing the numbers every month, slightly tedious though. Now they’ve got a “report” style behind an experimental flag and that’s made it pretty perfect for me.
I set up some family members with the electron app after they had spent 3 days to do in a spreadsheet what I had done in 3 hours in actual. There was resistance initially due to sunk cost fallacy but now they’re loving it.
Other options like ynab and firefly were just too bloated and complex for our simple use case.
The ELI5 version is that developers can make a lot of assumptions about what a Windows pc means and what features are available. A while ago if you had videos as part of a game (for example a cutscene) it was actually played through Windows Media Player, which was virtually guaranteed to be present on the user’s computer. Sure you can play that video with other tools like VLC or Quicktime, but you couldn’t guarantee they were installed, so Windows Media Player was a safe bet. Nowadays that’s not how video is handled but the point remains for a few other things. For example if I need to load an image, maybe a background, I would look it up using the windows filesystem, so probably something like C:\Program Files\Steam\common\mygame\images\background.png. That’s not the same in the Linux or another os. Also the piece of software that handles loading images might be different, which means how we execute that load operation is probably different, and so our Windows-focused version of our game just doesn’t work.
Fortunately nowadays that’s a mostly solved problem with Steam investing a lot of time into Proton, what they call a “compatibility layer” that basically translates all of the windows-specific stuff to work in Linux. That’s a very simplified explanation but you get the idea. The games that still won’t run have kernel-level anticheat (Valorant, Helldivers 2) or are so dependent on things only available on Windows that even Proton can’t fix it. Some anti-cheat software doesn’t run properly so then you can’t go online, like Warhammer: Vermintide 2. That’s mostly a commercial decision rather than technical, they could make it work they just choose not to.