• 1 Post
  • 88 Comments
Joined 2 years ago
cake
Cake day: June 24th, 2023

help-circle
  • Void Stranger is a relatively recent one. It’s a Sokoban style puzzle game with layers of puzzles and a ton of hidden depth.

    It took me 50 hours to feel like I beat the base game and I haven’t even touched the post-game content they added after release. I have a folder full of text files with notes and clues and puzzle attempts and one of the best puzzles involved taking several screenshots and stitching them together in an image editor.

    La Mulana is another one to check out. It’s a metroidvania heavy on puzzles and exploration that’s actively hostile toward the player. It’s an exercise in frustration and every inch of progress is measured in blood. Every bit of information is important, and there’s a lot of information to untangle. I haven’t come close to beating it yet and my notes from just the first few floors are extensive.


  • Path of Exile. Hands down.

    I just broke 1400 hours and still going strong. There’s so much to do and so much to learn, and it’s so good at rewarding grinding and keeping you chasing those incremental improvements. It’s 100% replaced RuneScape for me.

    I have broken 1000 hours with Cookie Clicker, Guild Wars 2, RuneScape, and Eve Online. I don’t recommend the latter two anymore, but CC and GW2 still hold up.

    Honorable mention to Factorio. I’m still in the hundreds but it’s climbing.







  • Rimworld is a great Colony Sim if you love the idea of Dwarf Fortress but want a gameplay experience that’s much more accessible with a much softer learning curve.

    It plays into the chaotic post apocalyptic Mad Max style hellscape fantasy really well, and does not attempt to police your morality. You can love and care for your colonists, meeting their needs and growing to know them as individual people with their own unique stories, or you can play as efficiently or sadistically as you like, throwing ethics out the window and following the Geneva Suggestions wherever you deem prudent.

    The base game is good for hundreds of hours of play, and expansions bump that up to thousands of hours of fun, but it also has a very healthy modding community if that’s still not enough.

    If you’re unfamiliar with the Colony Sim genre, the basic idea is that you start with a set of semi-randomized colonists on a randomized map and need to build up a functioning Colony to survive. You the player take the role of a manager or overlord and set tasks for your colonists to complete, which they then take time to carry out while you watch and plan the next set of tasks. You need to gather materials, build shelter, grow or hunt food, defend yourself from wildlife and raiders, and recruit new colonists.

    Rimworld in particular has fun building mechanics with an emphasis on building power grids and heat management (air conditioning and heating to keep your colonists comfy and keep food from spoiling). It’s a lot like a top-down Oxygen Not Included, but with simpler mechanics and more focus on its (procedurally generated) story.




  • Wildermyth is an awesome indie RPG that I’ve had a lot of fun with as a two-player coop game. It’s a turn-based dungeon crawler with a strong focus on role play and party dynamics.

    I hear great praise for Across the Obelisk as a coop game from my friends, although I personally bounced off of it. It’s a roguelite deck builder like Slay the Spire, but with multi-player, lots of meta progression, and a heftier time commitment for each run.

    Gunfire Reborn is a roguelite looter shooter that’s a blast in coop. I think it’s still in Early Access, but what’s already there is enough for me to be happy with it as a full game. To me it’s a spiritual successor to Borderlands in combat and gamefeel, but without the grinding.


  • Lots of little things, but the straw that broke the camel’s back was the constant pop-ups asking me to try out Copilot in Win10, harassing me daily on both on my personal PC and my work laptop.

    Windows has been on thin ice since the trash fire that was Win8, and I’d only stuck with it for Nvidia driver support for gaming. I’ve been watching Proton development for years now, and putting it through its paces on my older PCs every few months, so I knew I was ready to make the switch for about a year before I finally pulled the trigger. I justified putting it off with the thought that “I can build my next PC around an AMD graphics card amd make the switch then.”

    Then Win11 and all its garbage was announced, AI took off, and Microsoft started pushing their slop on my machine harder than ever. It was too much. I switched to Mint DE on my current machine and haven’t looked back.


  • I did end up picking up Satisfactory before they raised the price for 1.0.

    Tried it out and it is fun but I do find it lacking.

    The first person perspective is awkward and makes actually building the factories frustrating. The simplicity of the actual factory mechanics and limited resource availability (static nodes with no way to scale production) are a bit boring.

    The emphasis seems to be less on making a productive or efficient factory and more on making an aesthetically pleasing factory while lacking any tools to make building the factory pleasant. No bots. Limited, feature incomplete blueprints. No way to unlock the camera and get a good perspective on what I’m building.

    The snapping feature is unreliable and I have to constantly jump through hoops to get buildings and conveyors to line up correctly, only to go back over it and find some parts are clipping or it lied to me about where it was snapping.

    It’s a very pretty game and I love that it exists, but it doesn’t emphasize the parts of factory games I enjoy. I want to work my way up the tech tree to macro-manage the factory construction. Satisfactory never gets out of the micro-management of construction. It’s way more personal, and that’s a beautiful concept that doesn’t work for me.

    Still going to play it on 1.0 release. The factory must grow. I need my fix.





  • Hades, yes. That’s a premier Roguelite with meaningful meta progression.

    Slay the Spire is fuzzy on that point. I would not recommend it to someone looking for a Roguelite. It straddles the line in that it has very limited meta progression which is quickly exhausted and basically works as a tutorial. Once you’ve maxed out the card unlocks for each character it plays with the same feel as a Roguelike game. It’s still not a pure a Roguelike since the starting boon choice and the card swap event allow some minor meta-influence between runs, but there’s no more meta-progression.


  • Okami@lemmy.worldtoAutism@lemmy.worldFor the taste sensitive
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    5 months ago

    It took me a long time to appreciate eggs growing up, too. Used to only be able to eat them scrambled. Fried eggs and boiled eggs would make me nauseous. I hated the taste and texture of a runny yolk.

    It wasn’t until my mid 20s that someone finally made me eggs over easy and taught me that you’re not supposed to just eat the yolk straight, but treat it as a sauce to complement the flavor of the other food on your plate. It was a revelation.

    I still don’t like sunny side up or boiled eggs, and I still don’t like the texture of runny yolk on its own, but I love me some over-easy or over-medium eggs on a burger or over bacon, sausage, hash browns, waffles, or pancakes. Let that shit spread everywhere to mask the texture and maximize the flavor.

    Never would have thought of that on my own. I wouldn’t mix foods growing up, and I still don’t when left to my own devices.


  • Okami@lemmy.worldtoAutism@lemmy.worldFor the taste sensitive
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    5 months ago

    I’m not a super picky eater, but there are some foods I won’t touch.

    Pickles, kimchi, and beets taste awful. Cottage cheese is a sensory nightmare. I don’t think I’ll ever attempt oysters again.

    I hate how prevalent pickles are in American restaurants. Seems like I have to ask for no pickles in every new place, and half the time they’ll have pickles anyway, or they’ll include pickles in dishes that have no business including pickles and I wouldn’t think to ask for them to be excluded. If I pick them off I can still taste the pickle juices, and it ruins the food. The sandwich and burger places think they’re so fancy for including a pickle spear in the plating, and it’s a crapshoot whether they keep it isolated off to the side or drape it across the food where it can contaminate everything. Miserable.

    Pickled jalapeños, lettuce, and mustard are on thin ice.

    I don’t like ranch dressing or ketchup, but I’ll only grumble a bit if I find them in my food.

    I’ll try anything once, and I do go back to foods I hate every now and then to see if my tastes change. I used to have a hard aversion to seltzer water, sour cream, and hoppy beers like IPAs, but I’ve come around on them. I have a much better appreciation now for bitter and sour flavors than I did as a kid.

    Still. Fuck pickles.