Simon’s Quest doesn’t deserve to be called a bad game. The music and graphics are quite good for the NES and the open structure of the game was quite novel and many elements like the leveling system became staples of the series from SotN onward. The thing that really holds it back is the terrible english translation which makes the puzzles way harder than they need to be.
Sure there aren’t that many cards but those cards are so well balanced. Every single card has its uses so you’re constantly presented with interesting decisions. It feels like almost every other roguelike has dead time where you’re just going through the motions whereas in slay the spire you’re making decisions from floor 1.
This is the first I hear about tri-Ace games. Thanks!
I can’t believe no one has mentioned Wildfrost! Just look at the artstyle. It’s incredibly cute but it also has a lot of strategic depth. Right now winning a run in the game is quite hard but in the beta branch they’ve just made it easier to win a normal run while also adding more challenge modifiers for those who want the challenge.
I am grinding ranked in Splatoon 3. I wish this game wasn’t so underrated as a competitive game outside of Japan.
I can’t help but respect spy mains because they play by far the weakest merc in the game. If your team has a somewhat competent pyro on spy duty they don’t get to do anything.