Android lets you set custom alarms. The best one I have is a recoding of me screaming into my phone to “get the fuck up”
Android lets you set custom alarms. The best one I have is a recoding of me screaming into my phone to “get the fuck up”
It’s the only time that tabs Vs spaces really riles me up. So annoying when everyone has different tab lengths
Now that’s a good set of patch notes!
Ah! Your using Kanban then!
Is that not a game designer thing?
Someone has a compiler if statement left somewhere in their code (… probably)
It’s not that I like manuals, it’s that I hate automatics randomly shifting and accelerating/slowing down randomly because of it.
It might not be as big an issue in bigger engines cars though, not driven anything bigger than a 1L engine in over a decade.
Looking forward to a direct drive electric car (with customisable acceleration profiles - even better!)
Somewhat annoyed that the early access people got a bank holiday weekend of early access here in the UK, I guess it makes it less of a rip off for them.
I doubt they targeted the global launch just for the UK holiday which just makes it more annoying 😆
I mean, my understanding is that they fired half of their story continuity team, resulting in a published (physical) lore book that makes no sense.
So now I don’t think they are even trying
Druids currently have 7 trees. (And a treeent form)
1 class tree, 4 spec trees and 2 (or is it 3 for druids?) hero trees. Only 3 can be used at any one time though (to be clear as you don’t currently play)
The more possible combinations, the harder it can be to balance though
They can’t write good stories any more, don’t expect good main story, just good side quests.
It still feels like this expansion was too early (as usual) and many classes could have done with more time in the oven (druids and rogues)
On the talents - they realised that they can’t just keep giving us stuff, so they have switched to having some kind of ‘borrowed power’ that gets taken away after the expansion - I think the hero talents are another example of this? Some are shit though and I imagine it’s going to be balance hell (rip boomkins too lol), as they never seem to learn with this stuff.
It’s the endgame group content that actually sells wow for many people (me), so as long as that works and it’s ok balance wise (or alts can be leveled easily) then it’s probably ok for quite a few people though.
Disclaimer: have not got early access, have bought the expansion, but left it really late to decide.
I didn’t hear about that, what happened?
Tried to answer, but it got very convoluted, here it is anyway as I typed it out…
Because that’s a less useful metric basically, to change their budget a government can:
This means that a budget can swing quite a bit in value quite quickly if needed (or if something goes wrong). This means the % could swing quite widely.
GDP on the other hand is effectively the value of the economy, so moves slower and is a better metric to compare different countries with different economies and tax systems (assuming they tell the truth about their GDP…)
Ultimately, if a government needs more money, most of the time it can get it… But whatever they do will have side effects. But those side effects depend on the size of the economy, the bigger the economy (measured by GDP) the more can be done/taken without causing a large effect.
Both of these fail to highlight countries that already have a high tax load though, so in practice a wide range of metrics will be used.
I think he has a budget problem mostly. He has executed some games acceptably, but mostly when the teams were smaller and cheaper. He is an ideas guy you want to pair with an experienced implementer and a pile of money… And maybe a PR team 😆
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
Interested how the map expansion will work in multiplayer.
Concerned about the era resets.
I like what they appear to have taken from humankind (eras, leader swaps, outposts/yowns, map elevation?) and old world (tile improvements culture bomb)
Also concerned about how the maps seemed to just be cities, no gradual domestication of the world with farms, mines etc.
I would bet that there will be a new space age era added on as a DLC
The ages concern me most though - what progress carries across? Are you going to be going full land grab because your infrastructure resets etc?
I believe SLA parts also require drain holes for the resin on the inside of the part to drain out through?
Because after a few years they complain again when more changes are made because the current game is so good…