Exactly. I don’t think I’m alone in feeling that Google’s clever privacy engineering isn’t enough to keep any of us safe.
Google’s expectation that we be okay with these practices feels like corporate gaslighting, to me.
Exactly. I don’t think I’m alone in feeling that Google’s clever privacy engineering isn’t enough to keep any of us safe.
Google’s expectation that we be okay with these practices feels like corporate gaslighting, to me.
To the best of my knowledge - from a spirited but doomed attempt to read Google’s privacy policies - Google is committed to deleting your location history after sharing it with 10,000 or so vendor partners.
Each of those vendor partners have pinky promised to comply with the rules outlined in the same privacy policy that I failed to read.
For context, I’m not convinced any living person has read the entirety of Google’s privacy policies.
Sadly, I’m quite confident - by the law of averages, human nature, and corporate corruption - that not all 10,000 trusted partners also deletes our location data history.
Google does take privacy preserving steps to anonymyze what it shares.
My educated opinion is that no amount of attempted anonymozation is sufficient for the breadth, scope and quantity of data that Google collects.
Shorter answer for you: yes, I believe that is a corporate lie. True only in technicality, but likely false by any reasonable persons expectation of what “delete” means.
TL;DR - Google makes (arguably insane) claim that it previously acted responsibly with regards to fingerprinting, and says they will begin acting irresponsibility with fingerprinting in February.
Practical take-aways you probably already knew:
If you’re thinking about it in terms of quantity you’re already doing it wrong.
You’re ignoring that simple principles make great guidelines for not overthinking things.
And you’re doing so in the context of an article about the dangers of overthinking things.
You’ve over thought an article about the dangers of overthinking, while alienating potential collaborators with a condescending tone.
You’re coming across like one of the rookies who need this warning.
Consider counting to three, before applying DRY. It works.
Good point. Most people suck.
I do miss the goofballs from my old WoW server though. They were pretty great.
Yeah. I buy so few AAA games, I figure I would get my money’s worth. But only if they ran on SteamDeck. I don’t find time to sit at my PC and play, during this phase of life.
Oof.
“The COVID-19 pandemic made team stability difficult,”
Makes me suspect they were woefully behind the rest of the field in development practices. My team, and many others, gained productivity when all the wasteful manager ego stroking in-person meetings stopped.
Alternately, it tells us they rely on a weird dev kit with a lot of esoteric hardware. Though I would still call that out as being super out of date. Nothing is particularly hard to emulate today, for teams that prioritize having rebuildable test environmenta.
Just wild.
Bummer about the layoffs. Probably won’t fix their agility problem, though.
“Smart as paint, ye are lads! Smart as paint!” - Long John Silver
“He’s got one leg, Jim! Count 'em: … … One …”
Hmmm…
That would tempt me, if they convince me that GamePass will come with a solid selection of SteamDeck verified games.
Is this website broken, or just empty? Did I miss the joke?
I’m still playing endless Luanti while waiting for Guild Wars 2 to get SteamDeck verified.
Edit: Downvoter can’t handle that Luanti is an MMO, now. I can’t help that I’m the world’s most accomplished self-hoster. (This is sarcasm, humorously implying that I’m hosting the world’s biggest Luanti instance, such that it qualifies as “massively multiplayer”. Which one might almost believe if they read my post history… I’m pretty active in both the Luanti and self-hosting communities.)
There are plenty of bad abstractions in the wild and novices applying DRY is a common source of them.
You’re both saying the same thing though. Novices aggressively apply DRY the moment a second bit of identical code appears, while experienced developers often wait for a third copy and then think about whether DRY fits.
That said, I think "don’t apply DRY too aggressively is the whole point of this discussion, and the person you’re replying to was kind of needlessly disagreeing.
The other dwarf game I played was The Lord of the Rings: Return to Moria.
Ha. I suppose that counts!
“Dwarf” getting added as a category was a publicity stunt write in campaign by Deep Rock Galactic players, if I recall correctly.
There’s not a ton of games with the tag, but both DRG and Dwarf Fortress tend to get a lot of play hours by their players, I think.
I kind of get that. I stopped buying PlayStations when the PS3 was so hard to get, for so long.
I’ve loved every PlayStation I’ve owned.
I’m not sure this tells us much, since the first buyers are usually the ones who don’t care what it costs.
The big question is how long can it maintain the higher price, once the enthusiasts all have theirs.
I mean, yeah. Pretty much every Linux version runs a lot lighter than Windows, nowadays.
There’s a lot of reasons, but I think the main one is that Windows has to be suitable for so many different uses, while each Linux distro can specialize.
Getting my games working on Linux used to be a pain in the ass, but the actual gameplay has always been a better experience, for me.
I’m no pirate, but if I was, I would pirate Mass Effect 3.
It’s definitely one of the titles that makes me feel like EA is handing out eye patches.
Am I misunderstanding that it’s single player?
Why in the world can’t I just give them some cash and get to play it offline without spyware?!
I know who will let me play Mass Effect 3 offline without spyware.
And they be good hearted folk, once ye get to know 'em. Aye!
The future is great!
Also federation can be messy sometimes, I’m guessing?
Yeah. Their own lawyers have the best chance, but there’s so many pages, combined, I wonder if even one of their lawyers has read everything