IIRC it has been 10 years since Tim Sweeney talked about open sourcing UE1. I don’t think it is gonna happen anytime soon, sadly.
At least we still have Surreal Engine.
IIRC it has been 10 years since Tim Sweeney talked about open sourcing UE1. I don’t think it is gonna happen anytime soon, sadly.
At least we still have Surreal Engine.
Considering the OldUnreal team still has access to the source code for these two games, and develop patches for them to this day, I find it, thankfully, extremely unlikely!
The absolute disregard of having any moderation is what does that. If there was any, there wouldn’t be the cases like having someone be there by their third account, after the first two got banned.
Not to mention that controversy = angry people and trolls = more clicks = more ad revenue. I don’t think Michael wants to miss out on it.
This looks promising. I always yearned for Foobar2000 to be on Linux natively.
However layout editor part is quite confusing (adding widgets seem to add them not where I want them at), and I couldn’t get it to play any music, as both drag and drop to a playlist and open file option in the menu causes the program to crash. Plugins didn’t load at all until I manually copied them to the places fooyin was looking for, though I wonder if this is an AUR package issue or not.
I’ll keep using DeaDBeeF despite some complaints I have with it for the time being, and will keep a close eye on this one.
The reason it is so shit is that because there is NO moderation whatsoever (nor there is any care for having it, as there wouldn’t be cases like someone that had done ban evasion twice still being active on the forums otherwise). And I think I can safely say that it is just like the same as other social media:
More heated and stupid arguments = more page clicks and views = more ad revenue (Michael definitely inserts some ads into the forums, like come on now)
I have absolutely no regrets using adblockers on there (or internet-wide), and Michael has the GALL to call his subscription service “Premium”… unbeknownst to him that a golden coated excrement is in the end… still a piece of excrement. :V
Np at all! Glad I could help!
If you’re using the proprietary drivers: Absolutely nothing will change for you.
If you’re using the Nouveau/NVK drivers: Soon the OpenGL driver will be entirely replaced by Zink, which implements OpenGL over Vulkan (think DXVK, but for OpenGL); as the aforementioned driver is in a quite broken state, and nothing short of a complete rewrite can “revive” it.
Sooo… if you’re already able to use NVK, you’ll keep using NVK, but this time you can utilise it for OpenGL applications as well.
Them going Ooblets-lite on their QA section makes me not wanna give it a shot, even with the Linux port.
Sadly it cannot yet. The engine immediately crashes upon starting it up. Current focus is more on getting Unreal Tournament v436 and Unreal Gold v226 (and Deus Ex whenever it gets some attention) running.
Based!
One thing to keep in mind if you’re gonna try Deus Ex out with Surreal Engine is that it currently does not have the input system working, due to it being completely different than UT’s lol. Lots of functions aren’t implemented yet also, so we’re pretty much stuck with the intro flyby now :V
I read this while the city intro was playing in my head lmao
(All copy-pasted from what I’ve written in the linux_gaming subreddit)
This is the same guy who compared Linux to moving to Canada once, had moved away from PC gaming because of “rampant piracy” only to return back to it because he wanted that sweet, sweet pie of the market Valve had ripened, built the shittiest store imaginable, that was initially literally spyware and took 3 years to get a fucking shopping cart feature, did all these shitty exclusives to keep the said store afloat, instead of you know, trying to improve it? The same guy who allowed shitty creepto games into his store only when Steam had banned them (btw does anyone remember that Epic Shit Store was supposed to be a “highly curated store”)?
And this is the same company who specifically makes sure Fortnite won’t run on Linux because they literally use several anti cheat software, apart from the one they’re literally developing themselves, deliberately to NOT make Linux run it (such confidence on their software amirite :V)? The same company who has (hopefully had) a dumbass developer complaining about Steam Deck “not having Fortnite???” and that’s “fragmenting his library???”.
And there is also the matter of Rocket League, Artstation, Bandcamp, and so many other things.
Epic and Tim Sweeney are the most two-faced scumbags I’ve ever witnessed in my life, and it still fucking hurts me because I’ve loved the Unreal series so goddamn much, man.
In fact, I’m more angry at Heroic and Lutris and co. for allowing games to be installed from that store. Epic shouldn’t get this amount of work done for them for free.
To simply put: Without GSP firmware, Unreal Tournament 99 (using the fan-made Vulkan support) runs with around 30-40 FPS and without any graphical glitches; whereas with GSP firmware I get almost constant 144 FPS but using it also results in complete lockdowns at random intervals: the attempt in the video took 12 seconds after the game launch to freeze the system. I had another one in 4 seconds, and yet another in around 9 minutes or so.
Fuck Epic indeed.
Honestly having Heroic and co. is like doing their work for them. At least Steam and GOG are supportive of Linux (much less so in the case of GOG but still), not the case with Tim “Linux=Moving to Canada” Sweeney’s Epic “We pretend saving the PC gaming ecosystem by bringing in exclusives and other shit” Games
And the relevant Merge Request got merged!
NVK now supports Vulkan 1.1 lesgooooooooo!
No problem at all!
BTW, that should be either “the” or “said”. Not both.
Me when I am not a native English speaker. Should be fixed now, thanks for the heads up!
Have you tried extracting everything in game.gog into the folder where you put the TR1X files? From there you only optionally need to download the music (https://lostartefacts.dev/aux/tr1x/music.zip) and put em to the same folder, and then just run TR1X.
While the explanations are indeed more Windows focused, the advanced installation should cover Linux as well.
This one literally runs on Quake 1 engine (albeit improved)
I haven’t tested it but it should work. OldUnreal’s patches are backwards compatible.