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Joined 2 years ago
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Cake day: June 9th, 2023

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  • Trollkin from Iron Kingdoms. They are what the name says: kin to trolls. About the same relationship as humans have to gorillas.

    They retain a lot of the regenerative powers, so they’re very willing to settle things with violence, because hey, what’s regrowing an arm or two between friends?

    They’re big, loud, rambunctious, deeply respectful of nature, and are basically Big Dwarves. Also orcs? They don’t really have an analogue, which is why I like them so much.



  • Horse archers are amazing lmao. If you’re throwing them directly into the front lines they will be fucked several times over. Understand: they are merely archers that can quickly reposition. This makes them one of the best units in the game.

    Deploy them to the far flank and reposition them frequently. They are excellent at drawing out the enemy cavalry so you can harass them, hit them with your own cav, etc. Big block of infanty? Harassing fire. Other horse archers? Wait for them to engage your footed archers and then deploy your horse archers to double up on them.

    Their weakness, as you’ve noticed, is large blocks of powerful foot archers. That is what your cavalry or heavy infantry is for. Once your other forces engage, then deploy your horse archers. They’re a reserve force and a force multiplier.





  • Are we talking brown bears or black bears?

    Brown bears are violently territorial and will attack you for being in eyeshot.

    Black bears are basically giant racoons and will move away from people - especially if you’re making loud noises and making yourself look big - because they don’t want that smoke. They’ll only get aggressive if you surprise them or get anywhere near their younglings.

    I’d probably take a black bear over a lot of dudes. As long as we got a good hundred feet or so of distance, Mr Bear and I ain’t gonna bother each other.