Lorca got me through discovery for a season or two and then he was gone, I don’t think I watched anything beyond it. I hear it’s only gotten worse, somehow
Lorca got me through discovery for a season or two and then he was gone, I don’t think I watched anything beyond it. I hear it’s only gotten worse, somehow
Never understood what people see in that game, it was like any basic ubisoft open world game - grindy, repetitive and filled with question marks to explore and “clear”. The ground combat was exceptionally bad IIRC, I gave it up after ~6 hours.
Now if you got Bend Studio to work on a sequel… I’d be interested in that
It’s actually a pretty good game and the card system works well for it. I got it on a big discount few months ago and was surprised to get so hooked on it even despite the marvel part of it that I have no interest in.
I’m a big fan of Levine and his games and I’m looking forward to Judas. It might not be a huge mainstream hit but I think it’s going to be fantastic for some people, or at least interesting for everyone to see what has he been cooking all these years. It definitely sounds like his dream game he wanted to make for a while now
Was there any info on when it might be finished?
Is this the first crossover they’ve done?
Sounds like the original creators of these games should get the rights back for chump change.
When you’re working with purely digital products nothing is going to stay around for very long
Illuminating and very worrying statement in this context
I tried mint and had some issues with nvidia drivers, which seemed out of the ordinary since other people were fine with it. I tried PopOS next and it was fine (Bottles had some issues but games through Steam or Heroic worked out of the box basically).
Oh you have an issue on Linux? Just try a different distro
(this one hurts more because it technically usually works)
Mistlands update was the only big one, maybe hearth and home can be called big due to the new foods and combat changes but honestly, it’s a regular monthly patch in any other early access game. I’ve seen more additions for Against the Storm in a span of few patches than I did in Valheim in all 3 years combined.
It’s still hard to believe it’s been 3 full years since it released and we only got one new biome since then (and yeah I know it had other smaller updates but considering its success and potential I was hoping for much much more from them).
You are right, but is it any different for games like Ark, Conan, VRising, Rust or any other sandbox builder focused on multiplayer? It’s always just a farm-build-collect-repeat cycle. It’s why I get bored of them easily at least, the only games in that genre that can usually keep my attention are Factorio and Valheim.
They are still being vague about the monetization (it does seem like it will have MTX) and I’m am completely certain that designing it with co-op in mind is going to ruin the singleplayer vibe and progression. Hopefully I’m proven wrong though
If its by the developer of NPxSB why not just update that one, or am I misunderstanding something in the title?
Sure, but nothing is theoretically stopping them from documenting every single data source input into the training module and then crediting it later.
For some reason they didn’t want to do that of course.
I dunno if that’s true but if it is, can you then explain why are nexusmods and steam hosting tons of marvel/disney content without any repercussions for example? What’s the difference between that and the pokemon mod, if not the asking price?
Aren’t free mods under fair use? There’s plenty of copyrighted material on nexusmods and even steam workshop, always has been and I hope always will be. The only issue with palworld pokemon mod was it’s monetization afaik.
I mostly follow devs/games that write insightful updates or interesting news so it’s a pretty good source of info for me, but yeah occasionally there’s stuff id like to easily skip or ignore without having to scroll for days.
Agreed on both points - I am skeptical they are such “amateurs”, and it also doesn’t necessarily seem like a cash grab considering how Craftopia is faring. It does seem like there’s way too much buzz currently going on however, it’s hard to say what is true or what is just an outright lie… hoping to learn more and see how this progresses in a few months. Also hoping they stay dedicated to improving palworld more than the valheim devs did (meaning barely anything, thank god for the modding community there doing what little they can to keep the game alive).
I see 2 games, Overdungeon (which seems finished or at least out of EA with positive review scores) and Craftopia which is still receiving updates and was also pretty well reviewed until people started giving it bad ones when palworld released.
I haven’t tried it yet but it seems like a more polished Ark and that game is a massive hit despite the developers being just outright terrible.
Any comparison is meaningless because for every bad thing you say, people will jump at you with the classic ol’ “its still in development”.
The fact is that it’s buggy, crashes all the time and you lose progress, it can’t be played like any actual existing MMO - it’s a demo atm even if you ignore the common resets they do officially on major releases. Until it’s actually released and can be decently reviewed from start to finish it can’t even start to compare to an actual released, playable game.