Blogs are a good idea. We should go back to them instead of being dependent on social media.
Blogs are a good idea. We should go back to them instead of being dependent on social media.
It is how giant publishing houses self-destruct in the gaming space. They fail to realize how difficult it is to build up talented devteams. Everything becomes about maximizing profits in the end. Between the shitty monetization tactics and the terrible working environment they’ve created, they end up destroying their ability to make good games. I fully expect more mediocrity from Xbox/Activision-Blizzard, if not declining quality.
No. This is just a return to the days of the IE-only web. It will be problematic but it won’t be the end of the web.
This. People are basically in denial over how poorly Mozilla is handling Firefox. They are genuinely going to drive their product to zero marketshare pretty soon.
Without delving into the question over how good the game is, this sounds like a company that simply has the wrong processes in place. A case of “working hard” instead of “working smart.” As a result, they waste a lot of time and resources on things that ultimately don’t matter. I’m sure the person in question worked really really hard on the game, but it’s mostly pointless and ineffectively effort.
I don’t know about you, but it doesn’t really make sense as a product to me. If all it is is some extra raytracing features + slight resolution bump, then it’s not really worth it. Especially if it is a significant price increase over the regular PS5. And if you need significant development work to achieve those results, then I can see many devs just giving it a pass and not bothering to add any features.
Developer feedback is usually about answering questions that the players have, or finding bugs that were missed in QA. What Bethesda is doing is quite a bit more ridiculous.
Given how massive their game is, I’m doubtful. So much of what they did in the first game will have to be rebuilt. Compared to just reusing most of the original assets and code, this sounds like a lot more work.
There’s an old adage in programming that you should almost never rewrite everything: https://www.onstartups.com/tabid/3339/bid/2596/Why-You-Should-Almost-Never-Rewrite-Your-Software.aspx
Going from their existing RED engine to Unreal is basically the same idea. Almost nothing from the original Cyberpunk game is going to be easily translated to the new platform. I think CDPR just set their development timeline back by at least 3 years.
That’s just propaganda from BEV companies. They just saying that so people won’t realize that hydrogen solves many of the problems of electric cars.
We will drop electric cars because hydrogen cars are fundamentally superior.
When was the last time you shopped for an SSD? Cheapest 1TB NVMe are around $35.
Please stop listening to corporate propaganda on this subject. You have absolutely no personal responsibility to solve this problem. The idea that you have to is an invention from business. A way to make it a personal responsibility and not something businesses have to solve.
We’re going to need a replacement for github pretty soon.
Have you seen the steam stats? Very few people played this game.